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Exhibit no. 15,323Acc. 2026.15323

My Rust server | Powered by AMP

Rust server · in the archive since 13 September 2026

Offline 147.189.172.188:28015 checked 4h ago

moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,323top 69%
Last wipe12d agoThu 15 Oct, 23:47 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 28 Oct 2026, 15:45 UTCAll times UTC.

The record of each wipe

  1. Thu 15 Oct 202623:47 UTC12d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123421:0005:0014:0022:0007:0015:00

Hourly average and peak, UTC.

Folder 2

Server performance

025507510021:0005:0014:0022:0007:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on My Rust server | Powered by AMP mean?

These tags from My Rust server | Powered by AMP, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include My Rust server | Powered by AMP?

These Rust Server History lists include My Rust server | Powered by AMP: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server entry

Does My Rust server | Powered by AMP run smoothly?

Averaged over the last 48 hours: 69 server fps, with 50 the lowest. Buildings, deployables and everything else in the world came to as many as 111,439 entities. The highest memory use was 5,499 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does My Rust server | Powered by AMP run?

The recorded build for My Rust server | Powered by AMP is Rust network protocol 2634 and build 167781 on Linux. Steam updates your game for you; joining needs the same protocol.

Is My Rust server | Powered by AMP online, and how reliable is it?

Offline now, My Rust server | Powered by AMP was last seen 4 hours ago. About 12 days 15 hours ago is when it last restarted, judged by the uptime it reports. 168 of 168 hours, or 100% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is My Rust server | Powered by AMP located?

You will find no region published by My Rust server | Powered by AMP. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 147.189.172.188:28015 as the address.

Wipe record

What does wipe day look like on My Rust server | Powered by AMP?

At their busiest, its recent wipes drew an average of 0 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on My Rust server | Powered by AMP?

Its rhythm is not yet clear: too few of My Rust server | Powered by AMP's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 12 days 20 hours ago.

Player record

How does My Rust server | Powered by AMP rank against other Rust servers?

The last seven days of player hours place My Rust server | Powered by AMP at #15,323, among the top 69% of all ranked servers.

How busy is My Rust server | Powered by AMP?

No current count exists for My Rust server | Powered by AMP; it was last seen 4 hours ago. Stored history gives a seven-day average of 0 players.

Rules, map

What are the rules and settings on My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does My Rust server | Powered by AMP run?

Generated by the game at size 4,500 with seed 6738, the map on My Rust server | Powered by AMP is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join My Rust server | Powered by AMP?

Press F1 in Rust to open the console, then enter client.connect 147.189.172.188:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.