Open every day, at every hour Admission free 11,878 servers and 98,796 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,960Acc. 2026.15960

PvE test

Rust server · in the archive since 2 October 2026

Offline 146.70.194.115:28015 checked 26d ago

moddedoxide
To visit
Players now 0/ 4
0% full
7-day average0peak –
Rank#15,960top 70%
Last wipe27d agoFri 2 Oct, 11:46 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k3 Oct4 Oct5 Oct7 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on PvE test mean?

The game's server browser reads these tags published by PvE test: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): Slot count: 4; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): This server runs game build 166586; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include PvE test?

The Rust Server History lists that feature PvE test are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does PvE test run?

On Windows, PvE test runs Rust network protocol 2634 and build 166586. The protocol must match to join, and Steam handles that update.

Is PvE test online, and how reliable is it?

The record shows PvE test offline at this moment, last seen 26 days 17 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 2 October 2026 is when Rust Server History first saw it.

Where is PvE test located?

There is no region published by PvE test. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 146.70.194.115:28015.

Wipe record

What is the wipe schedule on PvE test?

Its rhythm is not yet clear: too few of PvE test's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 27 days 5 hours ago.

Population

How does PvE test rank against other Rust servers?

Player hours over the last seven days put PvE test at #15,960: a place in the top 70% of all ranked servers.

How busy is PvE test?

No current count exists for PvE test; it was last seen 26 days 17 hours ago.

Map and rules

What are the rules and settings on PvE test?

You will not find a gather rate in the name of PvE test. At 8 players, the group limit matches the game's default. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does PvE test run?

A procedural map is what PvE test runs; the game generates it.

Join record

How do I join PvE test?

Enter client.connect 146.70.194.115:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp4
Max players Slot count: 4.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166586
Build This server runs game build 166586.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.