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Exhibit no. 16,957Acc. 2026.16957

In Rust We Trust

Rust server, NA · in the archive since 28 September 2026

Offline NA 146.70.174.67:28015 checked 31d ago

monthly wipes vanillamoddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#16,957top 71% · #1711 in NA
Last wipe31d agoMon 28 Sep, 01:10 UTC · monthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on In Rust We Trust mean?

You can see the tags In Rust We Trust publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^r (Roleplay): This is a roleplay server; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include In Rust We Trust?

These Rust Server History lists include In Rust We Trust: Modded Rust servers: the record, Rust roleplay servers on record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The record

Which version of Rust does In Rust We Trust run?

Rust network protocol 2633 and build 165217 is the build In Rust We Trust runs, on Windows. The protocol must match to join, and Steam handles that update.

Is In Rust We Trust online, and how reliable is it?

In Rust We Trust was last seen 31 days ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 28 September 2026.

Where is In Rust We Trust located?

The NA tag is how In Rust We Trust lists itself in North America. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 146.70.174.67:28015.

Wipe record

What is the wipe schedule on In Rust We Trust?

The next wipe on In Rust We Trust is an estimate, drawn from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 31 days 4 hours ago its current world was made. Its tags carry a monthly wipe schedule.

Player record

How does In Rust We Trust rank against other Rust servers?

In Rust We Trust takes #1,711 in North America on seven-day player hours, with #16,957 overall and a place in the top 71% of all ranked servers.

How busy is In Rust We Trust?

In Rust We Trust is offline at present, having last been seen 31 days ago.

Map and rules

What are the rules and settings on In Rust We Trust?

You will not find a gather rate in the name of In Rust We Trust. The limit of 8 players per group is the game's default. Recorded as roleplay, with this note: jobs and towns under roleplay rules. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The name vanilla is used here: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. VAC from Valve is switched on.

Which map does In Rust We Trust run?

Generated by the game, the map on In Rust We Trust is procedural.

Joining the server

How do I join In Rust We Trust?

Entering client.connect 146.70.174.67:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2633,^m,^v,^r,NA,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp100
Max players 100 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs165217
Build This server runs game build 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Facepunch's force wipe falls on this server, and a wipe comes once a month.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^r
Roleplay This is a roleplay server.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.