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Exhibit no. 13,080Acc. 2026.13080

TEST SERVER DO NOT JOIN XXXXXX

Rust server · in the archive since 24 September 2026

Offline 145.40.128.210:28015 checked 8d ago

monthly wipes moddedcarbonpve
To visit
Players now 1/ 3
33% full
7-day average0peak –
Rank#13,080top 59%
Last wipe8d agoTue 20 Oct, 10:26 UTC · monthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 20 Oct 2026, 16:00 UTCAll times UTC.

The record of each wipe

  1. Tue 20 Oct 202610:26 UTC8d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 15 Oct 202618:02 UTC13d ago
    Peak
    0
    Crowd
    –
    Lasted
    4.7 days
    Players before
    0
  3. Sat 10 Oct 202620:00 UTC18d ago
    Peak
    0
    Crowd
    –
    Lasted
    4.9 days
    Players before
    0
  4. Wed 7 Oct 202618:50 UTC21d ago
    Peak
    1
    Crowd
    –
    Lasted
    3 days
    Players before
    1
  5. Sun 4 Oct 202620:00 UTC24d ago
    Peak
    1
    Crowd
    –
    Lasted
    3 days
    Players before
    1
  6. Wed 30 Sep 202613:35 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    4.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

4.3 daysusual gapbetween real wipes
40%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 20 OctThu 15 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Sep1 Oct7 Oct14 Oct20 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on TEST SERVER DO NOT JOIN XXXXXX mean?

These tags from TEST SERVER DO NOT JOIN XXXXXX, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^r (Roleplay): Roleplay is the format here; ^k (Build server): Base design and practice are what this server offers; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include TEST SERVER DO NOT JOIN XXXXXX?

These Rust Server History lists include TEST SERVER DO NOT JOIN XXXXXX: Modded Rust servers: the record, Rust build servers: the record, Rust PvE servers, on record and Rust roleplay servers on record. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server entry

Which version of Rust does TEST SERVER DO NOT JOIN XXXXXX run?

On Windows, TEST SERVER DO NOT JOIN XXXXXX runs Rust network protocol 2634 and build 167781. The protocol must match to join, and Steam handles that update.

Is TEST SERVER DO NOT JOIN XXXXXX online, and how reliable is it?

Offline now, TEST SERVER DO NOT JOIN XXXXXX was last seen 8 days 16 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 24 September 2026 is when Rust Server History first saw it.

Where is TEST SERVER DO NOT JOIN XXXXXX located?

No region is published by TEST SERVER DO NOT JOIN XXXXXX. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 145.40.128.210:28015.

Wipe history

What does wipe day look like on TEST SERVER DO NOT JOIN XXXXXX?

At their busiest, its recent wipes drew an average of 0 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on TEST SERVER DO NOT JOIN XXXXXX?

Once a month TEST SERVER DO NOT JOIN XXXXXX wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 8 days 21 hours ago. Its tags carry a monthly wipe schedule.

Player record

How does TEST SERVER DO NOT JOIN XXXXXX rank against other Rust servers?

Player hours over the last seven days put TEST SERVER DO NOT JOIN XXXXXX at #13,080: a place in the top 59% of all ranked servers.

How busy is TEST SERVER DO NOT JOIN XXXXXX?

No current count exists for TEST SERVER DO NOT JOIN XXXXXX; it was last seen 8 days 16 hours ago.

Rules, map

What are the rules and settings on TEST SERVER DO NOT JOIN XXXXXX?

The name of TEST SERVER DO NOT JOIN XXXXXX carries no gather rate. At 8 players, the group limit matches the game's default. build & creative is the game mode, building in a sandbox, no gathering needed. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.

Join record

How do I join TEST SERVER DO NOT JOIN XXXXXX?

Enter client.connect 145.40.128.210:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp3,ptrak,$r?,v2634,^z,^y,^m,^r,^k,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp3
Max players The server holds 3 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Gameplay

^r
Roleplay Roleplay is the format here.
^k
Build server Base design and practice are what this server offers.
^p
PvE The danger comes from the world, not other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.