Open every day, at every hour Admission free 11,869 servers and 85,654 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 9,483Acc. 2026.9483

[EU] PvE Mad | Zombies, Events & More

Rust server, EU · in the archive since 22 October 2026

Online EU 145.239.255.44:28015 checked 12m ago

monthly wipes moddedcarbonpve
To visit
Players now 0/ 100
0% full
7-day average0peak 2
Rank#9,483top 43% · #2220 in EU
Last wipe5d agoThu 22 Oct, 18:04 UTC · monthly schedule
Next wipe8d 22hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 43% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on [EU] PvE Mad | Zombies, Events & More mean?

These tags from [EU] PvE Mad | Zombies, Events & More, read by the game's server browser, are: gmvanilla (Game mode): This server runs vanilla survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here; EU (Europe): Europe is the region the server browser files it under. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include [EU] PvE Mad | Zombies, Events & More?

The Rust Server History lists that feature [EU] PvE Mad | Zombies, Events & More are: European Rust servers, Modded Rust servers: the record, Rust PvE servers, on record and Rust servers with zombies in the name. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Server record

Does [EU] PvE Mad | Zombies, Events & More run smoothly?

Across the last 48 hours it averaged 103 server fps; the low was 89. Buildings, deployables and everything else in the world came to as many as 120,014 entities. The highest memory use was 5,949 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does [EU] PvE Mad | Zombies, Events & More run?

Rust network protocol 2635 and build 168909 is the build [EU] PvE Mad | Zombies, Events & More runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is [EU] PvE Mad | Zombies, Events & More online, and how reliable is it?

At this moment [EU] PvE Mad | Zombies, Events & More is online. About 5 days 1 hours ago is when it last restarted, judged by the uptime it reports. Of 96 hours in the last 4 full days, 96 were up: 100% of the time. The first sighting by Rust Server History was on 22 October 2026.

Where is [EU] PvE Mad | Zombies, Events & More located?

In Europe, [EU] PvE Mad | Zombies, Events & More lists itself with its EU tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 145.239.255.44:28015.

Wipe log

What is the wipe schedule on [EU] PvE Mad | Zombies, Events & More?

An estimate from the force wipe gives [EU] PvE Mad | Zombies, Events & More's next wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 5 days 2 hours ago. The tags list a monthly wipe schedule.

Player counts

How does [EU] PvE Mad | Zombies, Events & More rank against other Rust servers?

[EU] PvE Mad | Zombies, Events & More ranks #9,483 on seven-day player hours: top 43% overall and #2,220 in Europe.

How busy is [EU] PvE Mad | Zombies, Events & More?

Of its 100 slots, [EU] PvE Mad | Zombies, Events & More currently has 0 filled. Stored history gives a seven-day average of 0 players and a peak of 2. An average of 0 players at 18:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on [EU] PvE Mad | Zombies, Events & More?

No gather rate is stated in the name of [EU] PvE Mad | Zombies, Events & More. The limit of 8 players per group is the game's default. Under game mode, the entry reads pve, fighting other players is excluded. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. The anti-cheat VAC from Valve is active.

Which map does [EU] PvE Mad | Zombies, Events & More run?

A procedural map of size 4,500 with seed 805547930 is what [EU] PvE Mad | Zombies, Events & More runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join [EU] PvE Mad | Zombies, Events & More?

Entering client.connect 145.239.255.44:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Region

EU
Europe Europe is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.