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Exhibit no. 15,338Acc. 2026.15338

[DEV] Fireabend

Rust server · in the archive since 23 September 2026

Offline 145.239.232.105:27016 checked 6d ago

vanillamoddedoxide
To visit
Players now 0/ ?
7-day average0peak –
Rank#15,338top 69%
Last wipe10d agoSun 18 Oct, 19:26 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 22 Oct 2026, 17:25 UTCAll times UTC.

The record of each wipe

  1. Sun 18 Oct 202618:07 UTC10d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 18 Oct 202608:10 UTC11d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  3. Sat 17 Oct 202608:11 UTC12d ago
    Peak
    2
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  4. Fri 16 Oct 202608:11 UTC13d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  5. Thu 15 Oct 202608:11 UTC14d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  6. Wed 14 Oct 202608:11 UTC15d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  7. Tue 13 Oct 202608:11 UTC16d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  8. Mon 12 Oct 202608:11 UTC17d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  9. Sun 11 Oct 202608:11 UTC18d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  10. Sat 10 Oct 202608:11 UTC19d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
Open the archive box: 10 earlier wipes
  1. Fri 9 Oct 202608:11 UTC20d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  2. Thu 8 Oct 202608:11 UTC21d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  3. Wed 7 Oct 202608:10 UTC22d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  4. Tue 6 Oct 202608:11 UTC23d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  5. Mon 5 Oct 202608:11 UTC24d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  6. Sun 4 Oct 202608:11 UTC25d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  7. Sat 3 Oct 202608:11 UTC26d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  8. Fri 2 Oct 202608:11 UTC27d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  9. Thu 1 Oct 202617:57 UTC FW27d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0
  10. Thu 1 Oct 202608:11 UTC28d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
88%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 18 OctSun 18 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on [DEV] Fireabend mean?

The game's server browser reads these tags published by [DEV] Fireabend: gmvanilla (Game mode): This server runs vanilla survival; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include [DEV] Fireabend?

These Rust Server History lists include [DEV] Fireabend: Modded Rust servers: the record. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Which version of Rust does [DEV] Fireabend run?

The recorded build for [DEV] Fireabend is Rust network protocol 2634 and build 167781 on Linux. Steam updates your game for you; joining needs the same protocol.

Is [DEV] Fireabend online, and how reliable is it?

The record shows [DEV] Fireabend offline at this moment, last seen 6 days 15 hours ago. 18 of 168 hours, or 11% of the time, over the last 7 full days. First seen by Rust Server History on 23 September 2026.

Where is [DEV] Fireabend located?

You will find no region published by [DEV] Fireabend. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 145.239.232.105:27016 as the address.

Wipe log

What does wipe day look like on [DEV] Fireabend?

An average peak of 2 players was drawn by its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked.

What is the wipe schedule on [DEV] Fireabend?

There is no next wipe to predict on [DEV] Fireabend, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 10 days 13 hours ago.

Population

How does [DEV] Fireabend rank against other Rust servers?

The last seven days of player hours place [DEV] Fireabend at #15,338, among the top 69% of all ranked servers.

How busy is [DEV] Fireabend?

The last sighting of [DEV] Fireabend in the live count was 6 days 15 hours ago; it is offline now. The seven-day average for this entry is 0 players.

Rules, map

What are the rules and settings on [DEV] Fireabend?

You will not find a gather rate in the name of [DEV] Fireabend. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Vanilla is its own description: facepunch's release, unchanged: rates, kits and rules stand as shipped. VAC from Valve is switched on.

Which map does [DEV] Fireabend run?

Generated by the game at size 3,600 with seed 2123612209, the map on [DEV] Fireabend is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map. The name of the map reads: Custom Map.

How to join

How do I join [DEV] Fireabend?

Entering client.connect 145.239.232.105:27016 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp0
Max players The server holds 0 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.