Open every day, at every hour Admission free 11,865 servers and 103,410 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 3,558Acc. 2026.3558

AUS PVE Zombieland

Rust server, OC · in the archive since 13 September 2026

Online OC 144.6.251.59:28015 checked 9m ago

monthly wipes moddedcarbonpve
To visit
Players now 0/ 50
0% full
7-day average1peak 5
Rank#3,558top 16% · #93 in OC
Last wipe27d agoThu 1 Oct, 19:35 UTC · monthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 19:25 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202619:35 UTC FW27d ago
    Peak
    6
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

6wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 38 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 43% in OC. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on AUS PVE Zombieland mean?

The game's server browser reads these tags published by AUS PVE Zombieland: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^p (PvE): Player combat is off: the world is the threat; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use; OC (Oceania): The server browser lists it under Oceania. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include AUS PVE Zombieland?

These Rust Server History lists include AUS PVE Zombieland: Oceania Rust servers on record, Modded Rust servers: the record, Rust PvE servers, on record and Rust servers with zombies in the name. It appears under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Server record

Does AUS PVE Zombieland run smoothly?

Across the last 48 hours it averaged 44 server fps; the low was 23. Buildings, deployables and everything else in the world came to as many as 121,131 entities. Up to 4,464 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does AUS PVE Zombieland run?

Rust network protocol 2635 and build 168909 is the build AUS PVE Zombieland runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is AUS PVE Zombieland online, and how reliable is it?

At this moment AUS PVE Zombieland is online. The uptime it reports puts the last restart at about 47 minutes ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is AUS PVE Zombieland located?

In Oceania, AUS PVE Zombieland lists itself with its OC tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 144.6.251.59:28015.

Wipe log

What does wipe day look like on AUS PVE Zombieland?

An average peak of 6 players was drawn by its recent wipes. At 38 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on AUS PVE Zombieland?

The force wipe is the only wipe on AUS PVE Zombieland, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 27 days 23 hours ago. Its tags carry a monthly wipe schedule.

Population

How does AUS PVE Zombieland rank against other Rust servers?

AUS PVE Zombieland takes #93 in Oceania on seven-day player hours, with #3,558 overall and a place in the top 16% of all ranked servers.

How busy is AUS PVE Zombieland?

0 players are on AUS PVE Zombieland at present, from 50 slots. The seven-day average stands at 1 players; the peak is 5. An average of 2 players at 11:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on AUS PVE Zombieland?

No gather rate is stated in the name of AUS PVE Zombieland. No group may exceed 8 players, the default set by the game. pve is the game mode, fighting other players is excluded. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. VAC from Valve is switched on.

Which map does AUS PVE Zombieland run?

Seed 120196201, size 4,250: such is the procedural map AUS PVE Zombieland runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join AUS PVE Zombieland?

Press F1 in Rust to open the console, then enter client.connect 144.6.251.59:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://aus.schuu.net is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,OC,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players 50 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.