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Exhibit no. 7,316Acc. 2026.7316

VIP Stacks Test (local)

Rust server · in the archive since 10 October 2026

Offline 144.6.242.42:28015 checked 3d ago

moddedoxide
To visit
Players now 1/ 4
25% full
7-day average1peak 1
Rank#7,316top 33%
Last wipe4d agoSat 24 Oct, 19:41 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 25 Oct 2026, 20:00 UTCAll times UTC.

The record of each wipe

  1. Sat 24 Oct 202619:19 UTC4d ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 24 Oct 202610:48 UTC5d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  3. Thu 22 Oct 202614:12 UTC7d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.9 days
    Players before
    1
  4. Sat 17 Oct 202611:00 UTC12d ago
    Peak
    1
    Crowd
    held half
    Lasted
    5.1 days
    Players before
    0
  5. Sun 11 Oct 202607:18 UTC18d ago
    Peak
    60
    Crowd
    –
    Lasted
    6.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctSat 17 OctSun 11 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on VIP Stacks Test (local) mean?

You can see the tags VIP Stacks Test (local) publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include VIP Stacks Test (local)?

The Rust Server History lists that feature VIP Stacks Test (local) are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The record

Which version of Rust does VIP Stacks Test (local) run?

On Windows, VIP Stacks Test (local) runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is VIP Stacks Test (local) online, and how reliable is it?

VIP Stacks Test (local) was last seen 3 days 23 hours ago and is offline right now. 19 of 168 hours, or 11% of the time, over the last 7 full days. 10 October 2026 is when Rust Server History first saw it.

Where is VIP Stacks Test (local) located?

No region is published by VIP Stacks Test (local). Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 144.6.242.42:28015.

Wipe history

What does wipe day look like on VIP Stacks Test (local)?

At their busiest, its recent wipes drew an average of 1 players. At 0 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on VIP Stacks Test (local)?

There is no next wipe to predict on VIP Stacks Test (local), which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 4 days 23 hours ago its current world was made.

Player counts

How does VIP Stacks Test (local) rank against other Rust servers?

Over seven days of player hours, VIP Stacks Test (local) ranks #7,316, inside the top 33% of all ranked servers.

How busy is VIP Stacks Test (local)?

The last sighting of VIP Stacks Test (local) in the live count was 3 days 23 hours ago; it is offline now. A seven-day average of 1 players is recorded, with a peak of 1.

Rules, map

What are the rules and settings on VIP Stacks Test (local)?

You will not find a gather rate in the name of VIP Stacks Test (local). The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does VIP Stacks Test (local) run?

A procedural map is what VIP Stacks Test (local) runs; the game generates it.

Join record

How do I join VIP Stacks Test (local)?

Enter client.connect 144.6.242.42:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp4
Max players The server holds 4 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.