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Exhibit no. 15,323Acc. 2026.15323
Clam Observatory
Rust server · in the archive since 13 September 2026
Online 144.48.106.188:28015 checked 10m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Clam Observatory mean?
These tags from Clam Observatory, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): 30 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs162929 (Build): The game build is 162929; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Clam Observatory?
These Rust Server History lists include Clam Observatory: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server record
Does Clam Observatory run smoothly?
Across the last 48 hours it averaged 94 server fps; the low was 45. As many as 63,666 entities were in the world: buildings, deployables and the rest. The highest memory use was 3,078 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does Clam Observatory run?
On Windows, Clam Observatory runs Rust network protocol 2633 and build 162929. Steam updates your game for you; joining needs the same protocol.
Is Clam Observatory online, and how reliable is it?
The live count shows Clam Observatory online right now. About 3 days 21 hours ago is when it last restarted, judged by the uptime it reports. 167 of 168 hours, or 99% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.
Where is Clam Observatory located?
You will find no region published by Clam Observatory. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 144.48.106.188:28015 as the address.
Wipe history
What is the wipe schedule on Clam Observatory?
Its rhythm is not yet clear: too few of Clam Observatory's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 55 days 8 hours ago its current world was made.
Player record
How does Clam Observatory rank against other Rust servers?
The last seven days of player hours place Clam Observatory at #15,323, among the top 69% of all ranked servers.
How busy is Clam Observatory?
0 players are on Clam Observatory at present, from 30 slots. Stored history gives a seven-day average of 0 players.
Rules and settings
What are the rules and settings on Clam Observatory?
The name of Clam Observatory carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.
Which map does Clam Observatory run?
A procedural map of size 3,500 with seed 1871388706 is what Clam Observatory runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
Join record
How do I join Clam Observatory?
Enter client.connect 144.48.106.188:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp30,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
mp30
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.