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Exhibit no. 15,310Acc. 2026.15310
ElectricDragon8's Rust Server
Rust server · in the archive since 14 September 2026
Online 144.48.106.170:28035 checked 7m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on ElectricDragon8's Rust Server mean?
The game's server browser reads these tags published by ElectricDragon8's Rust Server: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): Slot count: 30; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include ElectricDragon8's Rust Server?
These Rust Server History lists include ElectricDragon8's Rust Server: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Does ElectricDragon8's Rust Server run smoothly?
86 server fps on average over the last 48 hours, never below 59. As many as 70,154 entities were in the world: buildings, deployables and the rest. Memory use peaked at 4,472 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does ElectricDragon8's Rust Server run?
Rust network protocol 2633 and build 163794 is the build ElectricDragon8's Rust Server runs, on Windows. The protocol must match to join, and Steam handles that update.
Is ElectricDragon8's Rust Server online, and how reliable is it?
The live count shows ElectricDragon8's Rust Server online right now. About 6 days 13 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 14 September 2026.
Where is ElectricDragon8's Rust Server located?
You will find no region published by ElectricDragon8's Rust Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 144.48.106.170:28035 as the address.
Wipe history
What is the wipe schedule on ElectricDragon8's Rust Server?
Its rhythm is not yet clear: too few of ElectricDragon8's Rust Server's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 45 days 11 hours ago.
Population
How does ElectricDragon8's Rust Server rank against other Rust servers?
Over seven days of player hours, ElectricDragon8's Rust Server ranks #15,310, inside the top 69% of all ranked servers.
How busy is ElectricDragon8's Rust Server?
Against 30 slots, ElectricDragon8's Rust Server records 0 players right now. An average of 0 players is recorded across the last seven days.
Rules and settings
What are the rules and settings on ElectricDragon8's Rust Server?
The name of ElectricDragon8's Rust Server carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.
Which map does ElectricDragon8's Rust Server run?
Generated by the game at size 3,500 with seed 648252, the map on ElectricDragon8's Rust Server is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Join record
How do I join ElectricDragon8's Rust Server?
Entering client.connect 144.48.106.170:28035 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp30,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp30
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.