Open every day, at every hour Admission free 11,869 servers and 90,153 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,344Acc. 2026.15344

RUST Server

Rust server · in the archive since 13 September 2026

Online 144.48.104.149:28015 checked 9m ago

moddedoxide
To visit
Players now 0/ 30
0% full
7-day average0peak –
Rank#15,344top 69%
Last wipe172d agoSun 10 May, 02:59 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on RUST Server mean?

These tags from RUST Server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): The game default caps teams at 8; v2625 (Protocol): To join, your game has to be on protocol 2625; cs151078 (Build): The game build is 151078; ptrak (Networking): RakNet handles the network layer, as standard for the game; $rca1 (Region code): The region code recorded for this server is ca1; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include RUST Server?

These Rust Server History lists include RUST Server: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Does RUST Server run smoothly?

Across the last 48 hours it averaged 115 server fps; the low was 21. As many as 3,392 entities were in the world: buildings, deployables and the rest. Up to 4,604 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does RUST Server run?

The recorded build for RUST Server is Rust network protocol 2625 and build 151078 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RUST Server online, and how reliable is it?

At this moment RUST Server is online. Going by its reported uptime, it restarted about 13 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 13 September 2026.

Where is RUST Server located?

There is no region published by RUST Server, and its region code is ca1. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 144.48.104.149:28015.

Wipe record

What is the wipe schedule on RUST Server?

The rhythm of RUST Server cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 172 days 12 hours ago, the current world is what it runs now.

Player counts

How does RUST Server rank against other Rust servers?

Player hours over the last seven days put RUST Server at #15,344: a place in the top 69% of all ranked servers.

How busy is RUST Server?

Of its 30 slots, RUST Server currently has 0 filled. An average of 0 players is recorded across the last seven days.

Map and rules

What are the rules and settings on RUST Server?

The name of RUST Server carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does RUST Server run?

Seed 648252, size 3,000: such is the procedural map RUST Server runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. Under map name, the entry reads: Custom Map.

Join record

How do I join RUST Server?

Enter client.connect 144.48.104.149:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://rustskills.com is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp30,ptrak,$rca1,v2625,gmrust,cs151078,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players The server holds 30 slots.
ts8
Group limit The game default caps teams at 8.
v2625
Protocol To join, your game has to be on protocol 2625.
cs151078
Build The game build is 151078.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$rca1
Region code The region code recorded for this server is ca1.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.