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Exhibit no. 15,784Acc. 2026.15784
TestSrv1
Rust server, NA · in the archive since 29 September 2026
Offline NA 143.59.126.132:28002 checked 30d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on TestSrv1 mean?
You can see the tags TestSrv1 publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; NA (North America): Its entry in the server browser sits under North America. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include TestSrv1?
These Rust Server History lists include TestSrv1: Rust community servers, Rust PvE servers, on record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server entry
Which version of Rust does TestSrv1 run?
Rust network protocol 2633 and build 165217 is the build TestSrv1 runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is TestSrv1 online, and how reliable is it?
TestSrv1 was last seen 30 days 1 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. 29 September 2026 is when Rust Server History first saw it.
Where is TestSrv1 located?
With its NA tag, TestSrv1 lists itself in North America. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 143.59.126.132:28002 as the address.
Wipe log
What is the wipe schedule on TestSrv1?
Drawn from the force wipe, TestSrv1's next wipe is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 30 days 2 hours ago. Its tags carry a monthly wipe schedule.
Player record
How does TestSrv1 rank against other Rust servers?
Seven days of player hours rank TestSrv1 at #15,784, in the top 66% of all ranked servers; within North America it is #1,608.
How busy is TestSrv1?
The last sighting of TestSrv1 in the live count was 30 days 1 hours ago; it is offline now.
Rules, map
What are the rules and settings on TestSrv1?
No gather rate is stated in the name of TestSrv1. The limit of 8 players per group is the game's default. Recorded as pve, with this note: fighting other players is excluded. The server browser lists it under Community, as a community server. Plugins in use: Oxide. VAC from Valve is switched on.
Which map does TestSrv1 run?
A procedural map is what TestSrv1 runs; the game generates it.
Joining the server
How do I join TestSrv1?
Enter client.connect 143.59.126.132:28002 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2633,^m,NA,^p,gmvanilla,cs165217,ts8,^o
Game
gmvanilla
mp50
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.