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Exhibit no. 16,717Acc. 2026.16717

TestSrv1

Rust server, NA · in the archive since 13 September 2026

Offline NA 143.59.126.130:28002 checked 29d ago

monthly wipes oxidepve
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#16,717top 70% · #1678 in NA
Last wipe29d agoWed 30 Sep, 20:59 UTC · monthly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 30 Sep 2026, 21:05 UTCAll times UTC.

The record of each wipe

  1. Wed 30 Sep 202620:59 UTC29d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Wed 30 Sep 202600:04 UTC29d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  3. Tue 29 Sep 202618:02 UTC30d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  4. Tue 29 Sep 202611:37 UTC30d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1
  5. Tue 29 Sep 202602:53 UTC30d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

0.3 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 30 SepWed 30 SepTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep23 Sep29 Sep1 Oct4 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on TestSrv1 mean?

The game's server browser reads these tags published by TestSrv1: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; NA (North America): Its entry in the server browser sits under North America. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include TestSrv1?

These Rust Server History lists include TestSrv1: Rust community servers, Rust PvE servers, on record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server record

Which version of Rust does TestSrv1 run?

Rust network protocol 2633 and build 165217 is the build TestSrv1 runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is TestSrv1 online, and how reliable is it?

The record shows TestSrv1 offline at this moment, last seen 29 days 2 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is TestSrv1 located?

The NA tag is how TestSrv1 lists itself in North America. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 143.59.126.130:28002.

Wipe log

What does wipe day look like on TestSrv1?

At their busiest, its recent wipes drew an average of 1 players. At 1 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on TestSrv1?

TestSrv1 wipes with the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 29 days 2 hours ago. Its tags carry a monthly wipe schedule.

Population

How does TestSrv1 rank against other Rust servers?

Seven days of player hours rank TestSrv1 at #16,717, in the top 70% of all ranked servers; within North America it is #1,678.

How busy is TestSrv1?

No current count exists for TestSrv1; it was last seen 29 days 2 hours ago.

Rules and settings

What are the rules and settings on TestSrv1?

You will not find a gather rate in the name of TestSrv1. At 8 players, the group limit matches the game's default. Under game mode, the entry reads pve, fighting other players is excluded. Under Community in the server browser, this community server is listed. The plugin count is Oxide. VAC from Valve is switched on.

Which map does TestSrv1 run?

The game generates the map on TestSrv1, which is procedural.

Joining the server

How do I join TestSrv1?

Press F1 in Rust to open the console, then enter client.connect 143.59.126.130:28002 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2633,^m,NA,^p,gmvanilla,cs165217,ts8,^o

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.

Region

NA
North America Its entry in the server browser sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.