This server publishes no banner
Exhibit no. 6,997Acc. 2026.6997
Rusty Nails | Weekly Vanilla
Rust server · in the archive since 13 September 2026
Online 143.223.117.115:28015 checked 12m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 17 Sep17:54 24 Sep17:53 1 Oct17:55 · FW 8 Oct17:54 15 Oct17:54 22 Oct17:53 29 Oct17:53 5 Nov19:00 · FW 12 Nov17:53 19 Nov17:53 26 Nov17:53 3 Dec19:00 · FW 10 Dec17:53
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 17:00 UTCAll times UTC.
The record of each wipe
-
Thu 22 Oct 202617:53 UTC6d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 15 Oct 202617:54 UTC13d ago
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 7 days
- Players before
- 0
-
Thu 8 Oct 202617:54 UTC20d ago
- Peak
- 2
- Crowd
- halved by day 6
- Lasted
- 7 days
- Players before
- 0
-
Thu 1 Oct 202617:55 UTC FW27d ago
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 7 days
- Players before
- 0
-
Thu 24 Sep 202617:53 UTC34d ago
- Peak
- 2
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 0
-
Thu 17 Sep 202617:54 UTC41d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
fixed weekdays
Next wipe Thursday 29 October, 17:53 UTC, in 40m. Every Thursday at 17:53 UTC · high confidence
Coming wipes
- 40mThu 29 Oct, 17:53 UTC
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 14d 0hThu 12 Nov, 17:53 UTC
- 21d 0hThu 19 Nov, 17:53 UTC
- 28d 0hThu 26 Nov, 17:53 UTC
- 35d 1hThu 3 Dec, 19:00 UTCFW
- 42d 0hThu 10 Dec, 17:53 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Rusty Nails | Weekly Vanilla mean?
You can see the tags Rusty Nails | Weekly Vanilla publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp250 (Max players): The server holds 250 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Rusty Nails | Weekly Vanilla?
These Rust Server History lists include Rusty Nails | Weekly Vanilla: Rust community servers and The vanilla Rust servers on record. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Server record
Does Rusty Nails | Weekly Vanilla run smoothly?
Across the last 48 hours it averaged 59 server fps; the low was 52. Buildings, deployables and everything else in the world came to as many as 112,913 entities. Up to 3,639 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does Rusty Nails | Weekly Vanilla run?
On Linux, Rusty Nails | Weekly Vanilla runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.
Is Rusty Nails | Weekly Vanilla online, and how reliable is it?
The live count shows Rusty Nails | Weekly Vanilla online right now. About 7 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is Rusty Nails | Weekly Vanilla located?
There is no region published by Rusty Nails | Weekly Vanilla. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 143.223.117.115:28015.
Wipe record
What does wipe day look like on Rusty Nails | Weekly Vanilla?
1 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 25% of its recent wipes. By day 1 it fell below half in the wipes where it did not hold.
What is the wipe schedule on Rusty Nails | Weekly Vanilla?
A every Thursday at 17:53 UTC rhythm governs the wipes on Rusty Nails | Weekly Vanilla. On Thursday 29 October at 17:53 UTC its next wipe is due. Made 6 days 23 hours ago, the current world is what it runs now. Its tags carry a weekly wipe schedule.
Player counts
How does Rusty Nails | Weekly Vanilla rank against other Rust servers?
Player hours over the last seven days put Rusty Nails | Weekly Vanilla at #6,997: a place in the top 31% of all ranked servers.
How busy is Rusty Nails | Weekly Vanilla?
Against 250 slots, Rusty Nails | Weekly Vanilla records 0 players right now. Stored history gives a seven-day average of 0 players and a peak of 2. The busiest hour of the last 48 was 19:00 UTC, averaging 2 players.
Map and rules
What are the rules and settings on Rusty Nails | Weekly Vanilla?
The name of Rusty Nails | Weekly Vanilla carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. Carbon plugins are running. The server applies the label vanilla: rates, kits and rules are as Facepunch ships them. VAC from Valve is switched on.
Which map does Rusty Nails | Weekly Vanilla run?
Seed 643109240, size 4,500: such is the procedural map Rusty Nails | Weekly Vanilla runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.
How to join
How do I join Rusty Nails | Weekly Vanilla?
Entering client.connect 143.223.117.115:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp250,ptrak,$r?,v2635,^y,^w,^v,gmvanilla,cs168909,ts8
Game
gmvanilla
mp250
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.