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The server's own banner, as it publishes it

Exhibit no. 6,379Acc. 2026.6379

A LOW.MS Rust Server

Rust server · in the archive since 19 September 2026

Online 142.91.157.252:28025 checked 12m ago

moddedcarbon
To visit
Players now 0/ 50
0% full
7-day average0peak 3
Rank#6,379top 29%
Last wipe5d agoFri 23 Oct, 11:06 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 03:45 UTCAll times UTC.

The record of each wipe

  1. Tue 27 Oct 202616:58 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 23 Oct 202611:06 UTC5d ago
    Peak
    2
    Crowd
    held half
    Lasted
    4.2 days
    Players before
    0
  3. Tue 20 Oct 202622:08 UTC8d ago
    Peak
    2
    Crowd
    held half
    Lasted
    2.5 days
    Players before
    0
  4. Sat 17 Oct 202621:13 UTC11d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    3 days
    Players before
    0
  5. Thu 15 Oct 202621:14 UTC13d ago
    Peak
    3
    Crowd
    halved by day 1
    Lasted
    2 days
    Players before
    0
  6. Tue 13 Oct 202619:41 UTC15d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.1 days
    Players before
    0
  7. Fri 9 Oct 202614:42 UTC19d ago
    Peak
    3
    Crowd
    halved by day 2
    Lasted
    4.2 days
    Players before
    0
  8. Sat 3 Oct 202618:19 UTC25d ago
    Peak
    2
    Crowd
    held half
    Lasted
    5.8 days
    Players before
    0
  9. Thu 1 Oct 202619:38 UTC FW27d ago
    Peak
    2
    Crowd
    –
    Lasted
    1.9 days
    Players before
    0
  10. Tue 29 Sep 202612:12 UTC29d ago
    Peak
    6
    Crowd
    halved by day 1
    Lasted
    2.3 days
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.8 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
60%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctSat 17 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.250.50.75104:0013:0022:0007:0016:0002:00Wiped Tue 27 Oct, 16:58 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
010020030040004:0013:0022:0007:0016:0002:00Wiped Tue 27 Oct, 16:58 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on A LOW.MS Rust Server mean?

You can see the tags A LOW.MS Rust Server publishes, read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include A LOW.MS Rust Server?

These Rust Server History lists include A LOW.MS Rust Server: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server entry

Does A LOW.MS Rust Server run smoothly?

209 server fps on average over the last 48 hours, never below 97. As many as 170,391 entities were in the world: buildings, deployables and the rest. Up to 2,841 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does A LOW.MS Rust Server run?

On Windows, A LOW.MS Rust Server runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is A LOW.MS Rust Server online, and how reliable is it?

A LOW.MS Rust Server is listed as online now. Going by its reported uptime, it restarted about 8 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. 19 September 2026 is when Rust Server History first saw it.

Where is A LOW.MS Rust Server located?

There is no region published by A LOW.MS Rust Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 142.91.157.252:28025.

Wipe record

What does wipe day look like on A LOW.MS Rust Server?

2 players on average was the busiest its recent wipes drew. On the latest wipe, 5 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 60% of its recent wipes. By day 1 the crowd fell to below half when it did not hold.

What is the wipe schedule on A LOW.MS Rust Server?

There is no next wipe to predict on A LOW.MS Rust Server, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 5 days 16 hours ago, the current world is what it runs now.

Player counts

How does A LOW.MS Rust Server rank against other Rust servers?

The last seven days of player hours place A LOW.MS Rust Server at #6,379, among the top 29% of all ranked servers.

How busy is A LOW.MS Rust Server?

Against 50 slots, A LOW.MS Rust Server records 0 players right now. The seven-day average stands at 0 players; the peak is 3. The busiest hour of the last 48 was 17:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on A LOW.MS Rust Server?

You will not find a gather rate in the name of A LOW.MS Rust Server. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. The anti-cheat VAC from Valve is active.

Which map does A LOW.MS Rust Server run?

Seed 2011482507, size 2,000: such is the procedural map A LOW.MS Rust Server runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join A LOW.MS Rust Server?

Entering client.connect 142.91.157.252:28025 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode This server runs vanilla survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.