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Exhibit no. 15,600Acc. 2026.15600
HordeMind Dev
Rust server · in the archive since 22 September 2026
Offline 142.183.237.91:28015 checked 34d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on HordeMind Dev mean?
The game's server browser reads these tags published by HordeMind Dev: gmrust (Game mode): This server runs standard Rust survival; mp8 (Max players): 8 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include HordeMind Dev?
The Rust Server History lists that feature HordeMind Dev are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The record
Which version of Rust does HordeMind Dev run?
Rust network protocol 2633 and build 165217 is the build HordeMind Dev runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is HordeMind Dev online, and how reliable is it?
Offline now, HordeMind Dev was last seen 34 days 23 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 22 September 2026 is when Rust Server History first saw it.
Where is HordeMind Dev located?
You will find no region published by HordeMind Dev. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 142.183.237.91:28015.
Wipe log
What is the wipe schedule on HordeMind Dev?
The rhythm of HordeMind Dev cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 36 days 9 hours ago, the current world is what it runs now.
Population
How does HordeMind Dev rank against other Rust servers?
The last seven days of player hours place HordeMind Dev at #15,600, among the top 71% of all ranked servers.
How busy is HordeMind Dev?
No current count exists for HordeMind Dev; it was last seen 34 days 23 hours ago.
Map and rules
What are the rules and settings on HordeMind Dev?
The name of HordeMind Dev carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.
Which map does HordeMind Dev run?
A procedural map is what HordeMind Dev runs; the game generates it.
How to join
How do I join HordeMind Dev?
Entering client.connect 142.183.237.91:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp8,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp8
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.