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Exhibit no. 15,824Acc. 2026.15824

TestServerXYZ

Rust server · in the archive since 13 September 2026

Offline 142.132.211.254:28025 checked 19d ago

moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,824top 72%
Last wipe23d agoTue 6 Oct, 13:57 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 10 Oct 2026, 07:35 UTCAll times UTC.

The record of each wipe

  1. Tue 6 Oct 202613:57 UTC23d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Fri 2 Oct 202604:54 UTC27d ago
    Peak
    0
    Crowd
    –
    Lasted
    4.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.4 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 6 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on TestServerXYZ mean?

You can see the tags TestServerXYZ publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include TestServerXYZ?

These Rust Server History lists include TestServerXYZ: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does TestServerXYZ run?

The recorded build for TestServerXYZ is Rust network protocol 2634 and build 166652 on Windows. The protocol must match to join, and Steam handles that update.

Is TestServerXYZ online, and how reliable is it?

The record shows TestServerXYZ offline at this moment, last seen 19 days 19 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is TestServerXYZ located?

No region is published by TestServerXYZ. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 142.132.211.254:28025.

Wipe history

What does wipe day look like on TestServerXYZ?

At their busiest, its recent wipes drew an average of 0 players. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on TestServerXYZ?

The record holds too few of TestServerXYZ's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 23 days 12 hours ago, the current world is what it runs now.

Player record

How does TestServerXYZ rank against other Rust servers?

Player hours over the last seven days put TestServerXYZ at #15,824: a place in the top 72% of all ranked servers.

How busy is TestServerXYZ?

The last sighting of TestServerXYZ in the live count was 19 days 19 hours ago; it is offline now.

Rules and settings

What are the rules and settings on TestServerXYZ?

No gather rate is stated in the name of TestServerXYZ. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.

Which map does TestServerXYZ run?

Seed 4303204, size 2,500: such is the procedural map TestServerXYZ runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join TestServerXYZ?

Press F1 in Rust to open the console, then enter client.connect 142.132.211.254:28025 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.