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Exhibit no. 11,803Acc. 2026.11803

TESTSERVER

Rust server · in the archive since 13 September 2026

Online 141.95.13.69:26111 checked 13m ago

moddedcarbon
To visit
Players now 0/ 50
0% full
7-day average0peak 1
Rank#11,803top 53%
Last wipe20d agoThu 8 Oct, 18:07 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 20:25 UTCAll times UTC.

The record of each wipe

  1. Thu 8 Oct 202618:07 UTC20d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202618:07 UTC FW27d ago
    Peak
    0
    Crowd
    –
    Lasted
    7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 8 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on TESTSERVER mean?

You can see the tags TESTSERVER publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include TESTSERVER?

The Rust Server History lists that feature TESTSERVER are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server entry

Does TESTSERVER run smoothly?

Across the last 48 hours it averaged 83 server fps; the low was 51. Buildings, deployables and everything else in the world came to as many as 122,652 entities. Memory use peaked at 6,381 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does TESTSERVER run?

On Linux, TESTSERVER runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is TESTSERVER online, and how reliable is it?

TESTSERVER is listed as online now. Going by its reported uptime, it restarted about 2 days 6 hours ago. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. First seen by Rust Server History on 13 September 2026.

Where is TESTSERVER located?

There is no region published by TESTSERVER. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 141.95.13.69:26111 as the address.

Wipe history

What does wipe day look like on TESTSERVER?

An average peak of 0 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on TESTSERVER?

The rhythm of TESTSERVER cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 20 days 2 hours ago, the current world is what it runs now.

Population

How does TESTSERVER rank against other Rust servers?

The last seven days of player hours place TESTSERVER at #11,803, among the top 53% of all ranked servers.

How busy is TESTSERVER?

Against 50 slots, TESTSERVER records 0 players right now. Stored history gives a seven-day average of 0 players and a peak of 1. An average of 1 players at 04:00 UTC made that the busiest hour of the last 48.

Rules, map

What are the rules and settings on TESTSERVER?

The name of TESTSERVER carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.

Which map does TESTSERVER run?

Seed 246426222, size 4,500: such is the procedural map TESTSERVER runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join TESTSERVER?

Enter client.connect 141.95.13.69:26111 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.