This server publishes no banner
Exhibit no. 15,327Acc. 2026.15327
Core Community | Raid Simulator
Rust server · in the archive since 17 October 2026
Offline 141.101.175.152:28035 checked 11d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Core Community | Raid Simulator mean?
These tags from Core Community | Raid Simulator, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167398 (Build): Build number: 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Core Community | Raid Simulator?
These Rust Server History lists include Core Community | Raid Simulator: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server record
Which version of Rust does Core Community | Raid Simulator run?
On Windows, Core Community | Raid Simulator runs Rust network protocol 2634 and build 167398. The protocol must match to join, and Steam handles that update.
Is Core Community | Raid Simulator online, and how reliable is it?
Core Community | Raid Simulator was last seen 11 days 12 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 17 October 2026.
Where is Core Community | Raid Simulator located?
You will find no region published by Core Community | Raid Simulator. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 141.101.175.152:28035.
Wipe history
What is the wipe schedule on Core Community | Raid Simulator?
Its rhythm is not yet clear: too few of Core Community | Raid Simulator's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 11 days 18 hours ago its current world was made.
Player counts
How does Core Community | Raid Simulator rank against other Rust servers?
Over seven days of player hours, Core Community | Raid Simulator ranks #15,327, inside the top 70% of all ranked servers.
How busy is Core Community | Raid Simulator?
Core Community | Raid Simulator is offline at present, having last been seen 11 days 12 hours ago.
Rules, map
What are the rules and settings on Core Community | Raid Simulator?
The name of Core Community | Raid Simulator carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does Core Community | Raid Simulator run?
Generated by the game, the map on Core Community | Raid Simulator is procedural.
How to join
How do I join Core Community | Raid Simulator?
Enter client.connect 141.101.175.152:28035 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.