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Exhibit no. 15,327Acc. 2026.15327

Core Community | Island Build & Symmetry

Rust server · in the archive since 17 October 2026

Offline 141.101.175.152:28025 checked 11d ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,327top 70%
Last wipe16d agoMon 12 Oct, 19:51 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k17 Oct19 Oct20 Oct22 Oct23 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Core Community | Island Build & Symmetry mean?

You can see the tags Core Community | Island Build & Symmetry publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Core Community | Island Build & Symmetry?

The Rust Server History lists that feature Core Community | Island Build & Symmetry are: Modded Rust servers: the record and Rust build servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does Core Community | Island Build & Symmetry run?

Rust network protocol 2634 and build 167398 is the build Core Community | Island Build & Symmetry runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Core Community | Island Build & Symmetry online, and how reliable is it?

Offline now, Core Community | Island Build & Symmetry was last seen 11 days 13 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 17 October 2026 is when Rust Server History first saw it.

Where is Core Community | Island Build & Symmetry located?

You will find no region published by Core Community | Island Build & Symmetry. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 141.101.175.152:28025.

Wipe history

What is the wipe schedule on Core Community | Island Build & Symmetry?

The record holds too few of Core Community | Island Build & Symmetry's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 16 days 18 hours ago its current world was made.

Player counts

How does Core Community | Island Build & Symmetry rank against other Rust servers?

The last seven days of player hours place Core Community | Island Build & Symmetry at #15,327, among the top 70% of all ranked servers.

How busy is Core Community | Island Build & Symmetry?

No current count exists for Core Community | Island Build & Symmetry; it was last seen 11 days 13 hours ago.

Rules, map

What are the rules and settings on Core Community | Island Build & Symmetry?

The name of Core Community | Island Build & Symmetry carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Join record

How do I join Core Community | Island Build & Symmetry?

Entering client.connect 141.101.175.152:28025 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build This server runs game build 167398.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.