This server publishes no banner
Exhibit no. 15,308Acc. 2026.15308
Core Community | Raid Simulator
Rust server · in the archive since 18 October 2026
Offline 141.101.175.112:28035 checked 10d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Core Community | Raid Simulator mean?
The game's server browser reads these tags published by Core Community | Raid Simulator: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Core Community | Raid Simulator?
The Rust Server History lists that feature Core Community | Raid Simulator are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The record
Which version of Rust does Core Community | Raid Simulator run?
On Windows, Core Community | Raid Simulator runs Rust network protocol 2634 and build 167398. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Core Community | Raid Simulator online, and how reliable is it?
The record shows Core Community | Raid Simulator offline at this moment, last seen 10 days ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 18 October 2026 is when Rust Server History first saw it.
Where is Core Community | Raid Simulator located?
There is no region published by Core Community | Raid Simulator. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 141.101.175.112:28035.
Wipe history
What is the wipe schedule on Core Community | Raid Simulator?
Its rhythm is not yet clear: too few of Core Community | Raid Simulator's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 11 days 18 hours ago, the current world is what it runs now.
Population
How does Core Community | Raid Simulator rank against other Rust servers?
The last seven days of player hours place Core Community | Raid Simulator at #15,308, among the top 70% of all ranked servers.
How busy is Core Community | Raid Simulator?
No current count exists for Core Community | Raid Simulator; it was last seen 10 days ago.
Rules, map
What are the rules and settings on Core Community | Raid Simulator?
The name of Core Community | Raid Simulator carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.
Which map does Core Community | Raid Simulator run?
Generated by the game, the map on Core Community | Raid Simulator is procedural.
Joining the server
How do I join Core Community | Raid Simulator?
Enter client.connect 141.101.175.112:28035 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.