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Exhibit no. 16,822Acc. 2026.16822

hino_Rust_Server

Rust server · in the archive since 13 September 2026

Offline 14.8.115.32:28885 checked 28d ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#16,822top 70%
Last wipe85d agoTue 4 Aug, 11:11 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on hino_Rust_Server mean?

These tags from hino_Rust_Server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2631 (Protocol): To join, your game has to be on protocol 2631; cs158240 (Build): Build number: 158240; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include hino_Rust_Server?

These Rust Server History lists include hino_Rust_Server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does hino_Rust_Server run?

Rust network protocol 2631 and build 158240 is the build hino_Rust_Server runs, on Linux. The protocol must match to join, and Steam handles that update.

Is hino_Rust_Server online, and how reliable is it?

Offline now, hino_Rust_Server was last seen 28 days 19 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is hino_Rust_Server located?

You will find no region published by hino_Rust_Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 14.8.115.32:28885 as the address.

Wipe history

What is the wipe schedule on hino_Rust_Server?

The rhythm of hino_Rust_Server cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 85 days 20 hours ago its current world was made.

Player counts

How does hino_Rust_Server rank against other Rust servers?

The last seven days of player hours place hino_Rust_Server at #16,822, among the top 70% of all ranked servers.

How busy is hino_Rust_Server?

hino_Rust_Server is offline at present, having last been seen 28 days 19 hours ago.

Rules and settings

What are the rules and settings on hino_Rust_Server?

The name of hino_Rust_Server carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does hino_Rust_Server run?

A procedural map of size 6,000 with seed 971938822 is what hino_Rust_Server runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join hino_Rust_Server?

Press F1 in Rust to open the console, then enter client.connect 14.8.115.32:28885 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2631
Protocol To join, your game has to be on protocol 2631.
cs158240
Build Build number: 158240.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.