This server publishes no banner
Exhibit no. 14,182Acc. 2026.14182
PveThreat-Dev
Rust server · in the archive since 17 September 2026
Offline 14.12.132.162:28015 checked 42d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on PveThreat-Dev mean?
These tags from PveThreat-Dev, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include PveThreat-Dev?
The Rust Server History lists that feature PveThreat-Dev are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The record
Which version of Rust does PveThreat-Dev run?
The recorded build for PveThreat-Dev is Rust network protocol 2633 and build 163794 on Windows. The protocol must match to join, and Steam handles that update.
Is PveThreat-Dev online, and how reliable is it?
The record shows PveThreat-Dev offline at this moment, last seen 42 days 11 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 17 September 2026 is when Rust Server History first saw it.
Where is PveThreat-Dev located?
No region is published by PveThreat-Dev. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 14.12.132.162:28015 as the address.
Wipe record
What is the wipe schedule on PveThreat-Dev?
The record holds too few of PveThreat-Dev's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 42 days 15 hours ago.
Player counts
How does PveThreat-Dev rank against other Rust servers?
Player hours over the last seven days put PveThreat-Dev at #14,182: a place in the top – of all ranked servers.
How busy is PveThreat-Dev?
No current count exists for PveThreat-Dev; it was last seen 42 days 11 hours ago.
Rules, map
What are the rules and settings on PveThreat-Dev?
The name of PveThreat-Dev carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does PveThreat-Dev run?
Generated by the game, the map on PveThreat-Dev is procedural.
Join record
How do I join PveThreat-Dev?
Press F1 in Rust to open the console, then enter client.connect 14.12.132.162:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp8,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp8
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.