Open every day, at every hour Admission free 11,623 servers and 39,438 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,479Acc. 2026.15479

[LAN] NVRIN Build (creative)

Rust server · in the archive since 13 September 2026

Offline 14.10.161.128:28015 checked 43d ago

moddedoxide
To visit
Players now 0/ 30
0% full
7-day average0peak –
Rank#15,479no region published
Last wipe50d agoTue 8 Sep, 14:51 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 16 Sep 2026, 05:33 UTCAll times UTC.

The record of each wipe

  1. Tue 8 Sep 202615:00 UTC50d ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on [LAN] NVRIN Build (creative) mean?

These tags from [LAN] NVRIN Build (creative), read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp30 (Max players): 30 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^c (Creative): Build what you like in a sandbox, with no gathering; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include [LAN] NVRIN Build (creative)?

These Rust Server History lists include [LAN] NVRIN Build (creative): Modded Rust servers: the record, Rust build servers: the record and Creative Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does [LAN] NVRIN Build (creative) run?

On Linux, [LAN] NVRIN Build (creative) runs Rust network protocol 2633 and build 163794. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is [LAN] NVRIN Build (creative) online, and how reliable is it?

Offline now, [LAN] NVRIN Build (creative) was last seen 43 days 1 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is [LAN] NVRIN Build (creative) located?

There is no region published by [LAN] NVRIN Build (creative). Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 14.10.161.128:28015.

Wipe log

What is the wipe schedule on [LAN] NVRIN Build (creative)?

The record holds too few of [LAN] NVRIN Build (creative)'s wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 50 days 16 hours ago its current world was made.

Player record

How does [LAN] NVRIN Build (creative) rank against other Rust servers?

Player hours over the last seven days put [LAN] NVRIN Build (creative) at #15,479: a place in the top – of all ranked servers.

How busy is [LAN] NVRIN Build (creative)?

The last sighting of [LAN] NVRIN Build (creative) in the live count was 43 days 1 hours ago; it is offline now.

Map and rules

What are the rules and settings on [LAN] NVRIN Build (creative)?

You will not find a gather rate in the name of [LAN] NVRIN Build (creative). The limit of 8 players per group is the game's default. Under game mode, the entry reads build & creative, building in a sandbox, no gathering needed. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.

Which map does [LAN] NVRIN Build (creative) run?

A procedural map is what [LAN] NVRIN Build (creative) runs; the game generates it.

Joining the server

How do I join [LAN] NVRIN Build (creative)?

Enter client.connect 14.10.161.128:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp30,ptrak,$r?,v2633,^c,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp30
Max players 30 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Gameplay

^c
Creative Build what you like in a sandbox, with no gathering.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.