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Exhibit no. 15,490Acc. 2026.15490
Local Staging Map Test
Rust server · in the archive since 30 September 2026
Offline 14.1.95.213:28015 checked 27d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
30 Sep Last seen 30 Sep12:23 1 Oct12:21
a wipe on recordthe monthly force wipeexpectedlast seen, 1 Oct 2026, 12:29 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202612:21 UTC27d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Wed 30 Sep 202612:23 UTC28d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Local Staging Map Test mean?
The game's server browser reads these tags published by Local Staging Map Test: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166472 (Build): This server runs game build 166472; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Local Staging Map Test?
These Rust Server History lists include Local Staging Map Test: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The record
Which version of Rust does Local Staging Map Test run?
Rust network protocol 2634 and build 166472 is the build Local Staging Map Test runs, on Windows. The protocol must match to join, and Steam handles that update.
Is Local Staging Map Test online, and how reliable is it?
Local Staging Map Test was last seen 27 days 10 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 30 September 2026 is when Rust Server History first saw it.
Where is Local Staging Map Test located?
There is no region published by Local Staging Map Test. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 14.1.95.213:28015 as the address.
Wipe history
What does wipe day look like on Local Staging Map Test?
An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on Local Staging Map Test?
The record holds too few of Local Staging Map Test's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 27 days 10 hours ago, the current world is what it runs now.
Player record
How does Local Staging Map Test rank against other Rust servers?
Player hours over the last seven days put Local Staging Map Test at #15,490: a place in the top 65% of all ranked servers.
How busy is Local Staging Map Test?
Local Staging Map Test is offline at present, having last been seen 27 days 10 hours ago.
Rules and settings
What are the rules and settings on Local Staging Map Test?
You will not find a gather rate in the name of Local Staging Map Test. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC from Valve is switched on.
Joining the server
How do I join Local Staging Map Test?
Enter client.connect 14.1.95.213:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166472,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs166472
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.