Open every day, at every hour Admission free 11,650 servers and 43,642 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 16,000Acc. 2026.16000

[TW][PvE] PreuBen - Build Survive

Rust server · in the archive since 2 October 2026

Offline 139.99.22.15:28716 checked 26d ago

moddedoxidepve
To visit
Players now 0/ 64
0% full
7-day average0peak –
Rank#16,000top 70%
Last wipe27d agoFri 2 Oct, 14:24 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 3 Oct 2026, 13:51 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202614:24 UTC27d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on [TW][PvE] PreuBen - Build Survive mean?

You can see the tags [TW][PvE] PreuBen - Build Survive publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp64 (Max players): 64 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): This server runs game build 166586; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include [TW][PvE] PreuBen - Build Survive?

These Rust Server History lists include [TW][PvE] PreuBen - Build Survive: Modded Rust servers: the record, Rust build servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does [TW][PvE] PreuBen - Build Survive run?

The recorded build for [TW][PvE] PreuBen - Build Survive is Rust network protocol 2634 and build 166586 on Linux. Steam updates your game for you; joining needs the same protocol.

Is [TW][PvE] PreuBen - Build Survive online, and how reliable is it?

[TW][PvE] PreuBen - Build Survive was last seen 26 days 13 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 2 October 2026 is when Rust Server History first saw it.

Where is [TW][PvE] PreuBen - Build Survive located?

The name of [TW][PvE] PreuBen - Build Survive points to Asia, but no region tag is published. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 139.99.22.15:28716.

Wipe log

What does wipe day look like on [TW][PvE] PreuBen - Build Survive?

0 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on [TW][PvE] PreuBen - Build Survive?

The rhythm of [TW][PvE] PreuBen - Build Survive cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 27 days 13 hours ago, the current world is what it runs now.

Player record

How does [TW][PvE] PreuBen - Build Survive rank against other Rust servers?

The last seven days of player hours place [TW][PvE] PreuBen - Build Survive at #16,000, among the top 70% of all ranked servers.

How busy is [TW][PvE] PreuBen - Build Survive?

The last sighting of [TW][PvE] PreuBen - Build Survive in the live count was 26 days 13 hours ago; it is offline now.

Rules and settings

What are the rules and settings on [TW][PvE] PreuBen - Build Survive?

No gather rate is stated in the name of [TW][PvE] PreuBen - Build Survive. The limit of 8 players per group is the game's default. Recorded as pve, with this note: fighting other players is excluded. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched off.

Which map does [TW][PvE] PreuBen - Build Survive run?

Generated by the game at size 1,000 with seed 2, the map on [TW][PvE] PreuBen - Build Survive is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join [TW][PvE] PreuBen - Build Survive?

Press F1 in Rust to open the console, then enter client.connect 139.99.22.15:28716 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. You will find its website at https://discord.com/invite/Preuben.

The label explained

Server tags

What each tag this server publishes means.

Published as mp64,ptrak,$r?,v2634,^p,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp64
Max players 64 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166586
Build This server runs game build 166586.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.