Open every day, at every hour Admission free 11,704 servers and 61,057 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 14,947Acc. 2026.14947

The.Great.Aussie.Island

Rust server · in the archive since 1 October 2026

Online 139.99.142.186:20000 checked 11m ago

moddedoxide
To visit
Players now 0/ 75
0% full
7-day average0peak 1
Rank#14,947top 67%
Last wipe28d agoThu 1 Oct, 19:26 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 00:20 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202619:26 UTC FW28d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202604:31 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.6 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.6 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on The.Great.Aussie.Island mean?

The game's server browser reads these tags published by The.Great.Aussie.Island: gmrust (Game mode): This server runs standard Rust survival; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include The.Great.Aussie.Island?

The Rust Server History lists that feature The.Great.Aussie.Island are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Does The.Great.Aussie.Island run smoothly?

Averaged over the last 48 hours: 117 server fps, with 49 the lowest. Buildings, deployables and everything else in the world came to as many as 105,222 entities. Up to 5,953 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does The.Great.Aussie.Island run?

On Linux, The.Great.Aussie.Island runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is The.Great.Aussie.Island online, and how reliable is it?

The.Great.Aussie.Island is listed as online now. Going by its reported uptime, it restarted about 3 days 17 hours ago. 143 of 168 hours, or 85% of the time, over the last 7 full days. 1 October 2026 is when Rust Server History first saw it.

Where is The.Great.Aussie.Island located?

You will find no region published by The.Great.Aussie.Island. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 139.99.142.186:20000.

Wipe record

What does wipe day look like on The.Great.Aussie.Island?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on The.Great.Aussie.Island?

The rhythm of The.Great.Aussie.Island cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 28 days 5 hours ago, the current world is what it runs now.

Population

How does The.Great.Aussie.Island rank against other Rust servers?

Player hours over the last seven days put The.Great.Aussie.Island at #14,947: a place in the top 67% of all ranked servers.

How busy is The.Great.Aussie.Island?

Of its 75 slots, The.Great.Aussie.Island currently has 0 filled. The seven-day average stands at 0 players; the peak is 1.

Rules and settings

What are the rules and settings on The.Great.Aussie.Island?

No gather rate is stated in the name of The.Great.Aussie.Island. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does The.Great.Aussie.Island run?

Generated by the game at size 4,200 with seed 50000, the map on The.Great.Aussie.Island is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join The.Great.Aussie.Island?

Entering client.connect 139.99.142.186:20000 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp75
Max players The server holds 75 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.