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Exhibit no. 12,952Acc. 2026.12952

Aussie Outback Ops

Rust server · in the archive since 13 September 2026

Online 139.99.142.182:22174 checked 13m ago

moddedoxide
To visit
Players now 0/ 125
0% full
7-day average0peak 1
Rank#12,952top 58%
Last wipe22d agoWed 7 Oct, 07:51 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 22:15 UTCAll times UTC.

The record of each wipe

  1. Wed 7 Oct 202607:51 UTC22d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 27 Sep 202602:36 UTC32d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    10.2 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

10.2 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Wed 7 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Aussie Outback Ops mean?

You can see the tags Aussie Outback Ops publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp125 (Max players): Slot count: 125; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Aussie Outback Ops?

These Rust Server History lists include Aussie Outback Ops: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Does Aussie Outback Ops run smoothly?

Across the last 48 hours it averaged 218 server fps; the low was 6. Buildings, deployables and everything else in the world came to as many as 43,687 entities. Memory use peaked at 4,827 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Aussie Outback Ops run?

The recorded build for Aussie Outback Ops is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is Aussie Outback Ops online, and how reliable is it?

The live count shows Aussie Outback Ops online right now. Going by its reported uptime, it restarted about 3 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is Aussie Outback Ops located?

No region is published by Aussie Outback Ops. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 139.99.142.182:22174 as the address.

Wipe history

What does wipe day look like on Aussie Outback Ops?

An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 1 the crowd fell to below half when it did not hold.

What is the wipe schedule on Aussie Outback Ops?

Its rhythm is not yet clear: too few of Aussie Outback Ops's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 22 days 14 hours ago, the current world is what it runs now.

Population

How does Aussie Outback Ops rank against other Rust servers?

The last seven days of player hours place Aussie Outback Ops at #12,952, among the top 58% of all ranked servers.

How busy is Aussie Outback Ops?

0 players are on Aussie Outback Ops at present, from 125 slots. Stored history gives a seven-day average of 0 players and a peak of 1. Stored history puts the busiest hour of the past 48 at 00:00 UTC, averaging 0 players.

Rules, map

What are the rules and settings on Aussie Outback Ops?

No gather rate is stated in the name of Aussie Outback Ops. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does Aussie Outback Ops run?

Seed 50000, size 4,500: such is the procedural map Aussie Outback Ops runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. Under map name, the entry reads: Custom Map.

Joining the server

How do I join Aussie Outback Ops?

Enter client.connect 139.99.142.182:22174 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://jayco-rust-custom.replit.app/vip-shop/server.

The label explained

Server tags

What each tag this server publishes means.

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp125
Max players Slot count: 125.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.