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Exhibit no. 15,457Acc. 2026.15457

Prototype 17 Server

Rust server · in the archive since 22 September 2026

Offline 139.100.245.240:28015 checked 36d ago

moddedcarbon
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,457top 67%
Last wipe37d agoTue 22 Sep, 18:44 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Prototype 17 Server mean?

The game's server browser reads these tags published by Prototype 17 Server: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; v2362 (Protocol): The server runs game protocol 2362; matching it is required to join; ptrak (Networking): Networking runs on RakNet, the game's standard layer; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server; hil2cpp (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it; stok (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Prototype 17 Server?

The Rust Server History lists that feature Prototype 17 Server are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Server entry

Which version of Rust does Prototype 17 Server run?

The recorded build for Prototype 17 Server is Rust network protocol 2362 on Windows. The protocol must match to join, and Steam handles that update.

Is Prototype 17 Server online, and how reliable is it?

Offline now, Prototype 17 Server was last seen 36 days 22 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 22 September 2026.

Where is Prototype 17 Server located?

You will find no region published by Prototype 17 Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 139.100.245.240:28015.

Wipe log

What is the wipe schedule on Prototype 17 Server?

The record holds too few of Prototype 17 Server's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 37 days ago.

Player record

How does Prototype 17 Server rank against other Rust servers?

Player hours over the last seven days put Prototype 17 Server at #15,457: a place in the top 67% of all ranked servers.

How busy is Prototype 17 Server?

No current count exists for Prototype 17 Server; it was last seen 36 days 22 hours ago.

Rules and settings

What are the rules and settings on Prototype 17 Server?

No gather rate is stated in the name of Prototype 17 Server. No figure for group size is published. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC from Valve is switched on.

Which map does Prototype 17 Server run?

A procedural map is what Prototype 17 Server runs; the game generates it.

Joining the server

How do I join Prototype 17 Server?

Entering client.connect 139.100.245.240:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
v2362
Protocol The server runs game protocol 2362; matching it is required to join.
ptrak
Networking Networking runs on RakNet, the game's standard layer.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Other

hil2cpp
Custom tag Standard Rust does not define this tag; the owner or a plugin added it.
stok
Custom tag Standard Rust does not define this tag; the owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.