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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 14,561Acc. 2026.14561

test 2

Rust server · in the archive since 12 October 2026

Offline 138.204.26.190:28016 checked 14d ago

moddedoxide
To visit
Players now 1/ 50
2% full
7-day average0peak –
Rank#14,561top 67%
Last wipe22d agoWed 7 Oct, 12:59 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct17 Oct19 Oct21 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on test 2 mean?

You can see the tags test 2 publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167058 (Build): This server runs game build 167058; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include test 2?

These Rust Server History lists include test 2: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does test 2 run?

On Windows, test 2 runs Rust network protocol 2634 and build 167058. Steam updates your game for you; joining needs the same protocol.

Is test 2 online, and how reliable is it?

The record shows test 2 offline at this moment, last seen 14 days 23 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 12 October 2026 is when Rust Server History first saw it.

Where is test 2 located?

No region is published by test 2. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 138.204.26.190:28016.

Wipe record

What is the wipe schedule on test 2?

The rhythm of test 2 cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 22 days 3 hours ago, the current world is what it runs now.

Player record

How does test 2 rank against other Rust servers?

Player hours over the last seven days put test 2 at #14,561: a place in the top 67% of all ranked servers.

How busy is test 2?

No current count exists for test 2; it was last seen 14 days 23 hours ago.

Rules, map

What are the rules and settings on test 2?

The name of test 2 carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.

Join record

How do I join test 2?

Press F1 in Rust to open the console, then enter client.connect 138.204.26.190:28016 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs167058
Build This server runs game build 167058.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.