Open every day, at every hour Admission free 11,720 servers and 57,954 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 16,943Acc. 2026.16943

Test

Rust server · in the archive since 27 September 2026

Offline 138.124.62.162:28015 checked 31d ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#16,943top 71%
Last wipe68d agoSat 22 Aug, 07:21 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Test mean?

You can see the tags Test publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; v2556 (Protocol): Your game must run protocol 2556 to join; cs104071 (Build): The game build is 104071; ptrak (Networking): The network layer is RakNet, the game's standard one; $reu2 (Region code): Recorded region code: eu2; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Test?

The Rust Server History lists that feature Test are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o.

Server record

Which version of Rust does Test run?

The recorded build for Test is Rust network protocol 2556 and build 104071 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Test online, and how reliable is it?

Offline now, Test was last seen 31 days 13 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 27 September 2026.

Where is Test located?

There is no region published by Test, and its region code is eu2. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 138.124.62.162:28015.

Wipe record

What is the wipe schedule on Test?

The rhythm of Test cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 68 days 3 hours ago its current world was made.

Player counts

How does Test rank against other Rust servers?

Player hours over the last seven days put Test at #16,943: a place in the top 71% of all ranked servers.

How busy is Test?

No current count exists for Test; it was last seen 31 days 13 hours ago.

Map and rules

What are the rules and settings on Test?

No gather rate is stated in the name of Test. The entry carries no group limit. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does Test run?

A procedural map is what Test runs; the game generates it.

Join record

How do I join Test?

Entering client.connect 138.124.62.162:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$reu2,v2556,gmrust,cs104071,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Slot count: 10.
v2556
Protocol Your game must run protocol 2556 to join.
cs104071
Build The game build is 104071.
ptrak
Networking The network layer is RakNet, the game's standard one.
$reu2
Region code Recorded region code: eu2.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.