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Exhibit no. 15,023Acc. 2026.15023

Serradinha BattleField Bots Tests

Rust server · in the archive since 15 October 2026

Online 137.74.172.22:28015 checked 11m ago

quad moddedcarbon
To visit
Players now 0/ 50
0% full
7-day average0peak 1
Rank#15,023top 68%
Last wipe3d agoSun 25 Oct, 21:31 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 21:45 UTCAll times UTC.

The record of each wipe

  1. Sun 25 Oct 202621:31 UTC3d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 21 Oct 202615:46 UTC7d ago
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    4.2 days
    Players before
    0
  3. Tue 20 Oct 202608:22 UTC8d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.3 days
    Players before
    0
  4. Mon 19 Oct 202614:43 UTC9d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  5. Sun 18 Oct 202609:02 UTC10d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.2 days
    Players before
    0
  6. Fri 16 Oct 202617:14 UTC12d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.7 days
    Players before
    0
  7. Fri 16 Oct 202609:02 UTC12d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.3 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Sun 25 OctWed 21 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k15 Oct18 Oct20 Oct23 Oct25 Oct28 Oct

Top 68% of all ranked servers, and #608 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Serradinha BattleField Bots Tests mean?

The game's server browser reads these tags published by Serradinha BattleField Bots Tests: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts4 (Group limit): The team cap is 4; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Serradinha BattleField Bots Tests?

The Rust Server History lists that feature Serradinha BattleField Bots Tests are: Modded Rust servers: the record and Rust battlefield servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last week.

Server entry

Does Serradinha BattleField Bots Tests run smoothly?

Averaged over the last 48 hours: 84 server fps, with 60 the lowest. Buildings, deployables and everything else in the world came to as many as 69,073 entities. The highest memory use was 3,686 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Serradinha BattleField Bots Tests run?

On Linux, Serradinha BattleField Bots Tests runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is Serradinha BattleField Bots Tests online, and how reliable is it?

At this moment Serradinha BattleField Bots Tests is online. About 2 days 22 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. First seen by Rust Server History on 15 October 2026.

Where is Serradinha BattleField Bots Tests located?

No region is published by Serradinha BattleField Bots Tests. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 137.74.172.22:28015.

Wipe record

What does wipe day look like on Serradinha BattleField Bots Tests?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 1 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it fell below half in the wipes where it did not hold.

What is the wipe schedule on Serradinha BattleField Bots Tests?

There is no next wipe to predict on Serradinha BattleField Bots Tests, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 3 days ago.

Player counts

How does Serradinha BattleField Bots Tests rank against other Rust servers?

The last seven days of player hours place Serradinha BattleField Bots Tests at #15,023, among the top 68% of all ranked servers. Within its group of quad servers, this entry ranks #608.

How busy is Serradinha BattleField Bots Tests?

Of its 50 slots, Serradinha BattleField Bots Tests currently has 0 filled. A seven-day average of 0 players is recorded, with a peak of 1.

Rules, map

What are the rules and settings on Serradinha BattleField Bots Tests?

No gather rate is stated in the name of Serradinha BattleField Bots Tests. You may join a group of up to 4 players (quad). Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. The anti-cheat VAC from Valve is active.

Which map does Serradinha BattleField Bots Tests run?

Seed 572989711, size 3,500: such is the procedural map Serradinha BattleField Bots Tests runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join Serradinha BattleField Bots Tests?

Enter client.connect 137.74.172.22:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts4,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts4
Group limit The team cap is 4.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.