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Exhibit no. 15,093Acc. 2026.15093

ID10Ts Surviving

Rust server · in the archive since 16 October 2026

Online 136.62.38.158:28015 checked 53m ago

moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak 1
Rank#15,093top 68%
Last wipe11d agoFri 16 Oct, 23:23 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on ID10Ts Surviving mean?

The game's server browser reads these tags published by ID10Ts Surviving: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include ID10Ts Surviving?

These Rust Server History lists include ID10Ts Surviving: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Which version of Rust does ID10Ts Surviving run?

Rust network protocol 2635 and build 168909 is the build ID10Ts Surviving runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is ID10Ts Surviving online, and how reliable is it?

At this moment ID10Ts Surviving is online. Of 168 hours in the last 7 full days, 140 were up: 83% of the time. 16 October 2026 is when Rust Server History first saw it.

Where is ID10Ts Surviving located?

You will find no region published by ID10Ts Surviving. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 136.62.38.158:28015.

Wipe log

What is the wipe schedule on ID10Ts Surviving?

The record holds too few of ID10Ts Surviving's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 11 days 18 hours ago, the current world is what it runs now.

Player record

How does ID10Ts Surviving rank against other Rust servers?

The last seven days of player hours place ID10Ts Surviving at #15,093, among the top 68% of all ranked servers.

How busy is ID10Ts Surviving?

0 players are on ID10Ts Surviving at present, from 100 slots. A seven-day average of 0 players is recorded, with a peak of 1. An average of 0 players at 20:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on ID10Ts Surviving?

No gather rate is stated in the name of ID10Ts Surviving. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Which map does ID10Ts Surviving run?

Generated by the game, the map on ID10Ts Surviving is procedural.

Joining the server

How do I join ID10Ts Surviving?

Entering client.connect 136.62.38.158:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.