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Exhibit no. 15,327Acc. 2026.15327

Deadly-Fam Rust Main

Rust server · in the archive since 5 October 2026

Online 136.47.25.184:28015 checked 12m ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,327top 69%
Last wipe20d agoFri 9 Oct, 16:33 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 17:30 UTCAll times UTC.

The record of each wipe

  1. Fri 9 Oct 202615:51 UTC20d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Deadly-Fam Rust Main mean?

The game's server browser reads these tags published by Deadly-Fam Rust Main: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Deadly-Fam Rust Main?

The Rust Server History lists that feature Deadly-Fam Rust Main are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Does Deadly-Fam Rust Main run smoothly?

75 server fps on average over the last 48 hours, never below 49. As many as 66,279 entities were in the world: buildings, deployables and the rest. The highest memory use was 2,605 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Deadly-Fam Rust Main run?

On Linux, Deadly-Fam Rust Main runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Deadly-Fam Rust Main online, and how reliable is it?

The live count shows Deadly-Fam Rust Main online right now. The uptime it reports puts the last restart at about 2 days ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 5 October 2026.

Where is Deadly-Fam Rust Main located?

You will find no region published by Deadly-Fam Rust Main. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 136.47.25.184:28015 as the address.

Wipe record

What does wipe day look like on Deadly-Fam Rust Main?

1 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Deadly-Fam Rust Main?

Its rhythm is not yet clear: too few of Deadly-Fam Rust Main's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 20 days 1 hours ago, the current world is what it runs now.

Player counts

How does Deadly-Fam Rust Main rank against other Rust servers?

The last seven days of player hours place Deadly-Fam Rust Main at #15,327, among the top 69% of all ranked servers.

How busy is Deadly-Fam Rust Main?

Against 50 slots, Deadly-Fam Rust Main records 0 players right now. The seven-day average for this entry is 0 players.

Rules, map

What are the rules and settings on Deadly-Fam Rust Main?

No gather rate is stated in the name of Deadly-Fam Rust Main. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Deadly-Fam Rust Main run?

A procedural map of size 3,500 with seed 389912715 is what Deadly-Fam Rust Main runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join Deadly-Fam Rust Main?

Enter client.connect 136.47.25.184:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.