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Exhibit no. 14,985Acc. 2026.14985

Golden Ratio - Local Test

Rust server · in the archive since 28 September 2026

Offline 136.46.132.81:28015 checked 27d ago

moddedcarbon
To visit
Players now 0/ 2
0% full
7-day average0peak –
Rank#14,985top 65%
Last wipe27d agoFri 2 Oct, 01:08 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 2 Oct 2026, 01:41 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202601:08 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 1 Oct 202618:04 UTC FW27d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1
  3. Mon 28 Sep 202620:43 UTC30d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.9 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct5 Oct7 Oct9 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Golden Ratio - Local Test mean?

You can see the tags Golden Ratio - Local Test publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): 2 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Golden Ratio - Local Test?

These Rust Server History lists include Golden Ratio - Local Test: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Which version of Rust does Golden Ratio - Local Test run?

On Windows, Golden Ratio - Local Test runs Rust network protocol 2634 and build 166494. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Golden Ratio - Local Test online, and how reliable is it?

The record shows Golden Ratio - Local Test offline at this moment, last seen 27 days 15 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 28 September 2026 is when Rust Server History first saw it.

Where is Golden Ratio - Local Test located?

You will find no region published by Golden Ratio - Local Test. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 136.46.132.81:28015.

Wipe history

What does wipe day look like on Golden Ratio - Local Test?

1 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Golden Ratio - Local Test?

There is no next wipe to predict on Golden Ratio - Local Test, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 27 days 16 hours ago its current world was made.

Player counts

How does Golden Ratio - Local Test rank against other Rust servers?

The last seven days of player hours place Golden Ratio - Local Test at #14,985, among the top 65% of all ranked servers.

How busy is Golden Ratio - Local Test?

The last sighting of Golden Ratio - Local Test in the live count was 27 days 15 hours ago; it is offline now.

Rules, map

What are the rules and settings on Golden Ratio - Local Test?

The name of Golden Ratio - Local Test carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. VAC from Valve is switched on.

How to join

How do I join Golden Ratio - Local Test?

Entering client.connect 136.46.132.81:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp2
Max players 2 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.