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Exhibit no. 15,299Acc. 2026.15299

RustForge Dev

Rust server · in the archive since 23 September 2026

Offline 136.38.43.131:28505 checked 15d ago

moddedcarbon
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,299top 71%
Last wipe25d agoSun 4 Oct, 05:36 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 13 Oct 2026, 19:15 UTCAll times UTC.

The record of each wipe

  1. Sun 4 Oct 202605:36 UTC25d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k23 Sep28 Sep4 Oct9 Oct15 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on RustForge Dev mean?

You can see the tags RustForge Dev publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RustForge Dev?

The Rust Server History lists that feature RustForge Dev are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Which version of Rust does RustForge Dev run?

The recorded build for RustForge Dev is Rust network protocol 2634 and build 166652 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RustForge Dev online, and how reliable is it?

Offline now, RustForge Dev was last seen 15 days 21 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 23 September 2026 is when Rust Server History first saw it.

Where is RustForge Dev located?

You will find no region published by RustForge Dev. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 136.38.43.131:28505 as the address.

Wipe history

What does wipe day look like on RustForge Dev?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on RustForge Dev?

Its rhythm is not yet clear: too few of RustForge Dev's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 25 days 11 hours ago its current world was made.

Population

How does RustForge Dev rank against other Rust servers?

The last seven days of player hours place RustForge Dev at #15,299, among the top 71% of all ranked servers.

How busy is RustForge Dev?

RustForge Dev is offline at present, having last been seen 15 days 21 hours ago.

Rules, map

What are the rules and settings on RustForge Dev?

No gather rate is stated in the name of RustForge Dev. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Carbon. VAC from Valve is switched on.

Which map does RustForge Dev run?

A procedural map is what RustForge Dev runs; the game generates it.

Joining the server

How do I join RustForge Dev?

Enter client.connect 136.38.43.131:28505 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.