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Exhibit no. 15,099Acc. 2026.15099

MAP

Rust server · in the archive since 13 September 2026

Offline 136.243.93.125:28075 checked 11d ago

moddedcarbon
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,099top 70%
Last wipe13d agoWed 14 Oct, 16:03 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 16 Oct 2026, 14:50 UTCAll times UTC.

The record of each wipe

  1. Wed 14 Oct 202610:11 UTC13d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 13 Oct 202608:04 UTC14d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0
  3. Sat 10 Oct 202612:08 UTC17d ago
    Peak
    1
    Crowd
    –
    Lasted
    2.8 days
    Players before
    0
  4. Tue 6 Oct 202607:03 UTC21d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    4.2 days
    Players before
    0
  5. Mon 5 Oct 202610:41 UTC22d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0
  6. Sun 4 Oct 202617:27 UTC23d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    1
  7. Thu 1 Oct 202615:35 UTC26d ago
    Peak
    1
    Crowd
    –
    Lasted
    3.1 days
    Players before
    0
  8. Wed 30 Sep 202613:42 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0
  9. Tue 29 Sep 202615:56 UTC28d ago
    Peak
    3
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  10. Mon 28 Sep 202606:48 UTC29d ago
    Peak
    3
    Crowd
    –
    Lasted
    1.4 days
    Players before
    0
Open the archive box: 7 earlier wipes
  1. Sat 26 Sep 202619:29 UTC31d ago
    Peak
    3
    Crowd
    –
    Lasted
    1.5 days
    Players before
    1
  2. Sat 26 Sep 202606:34 UTC31d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  3. Wed 23 Sep 202609:52 UTC34d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.9 days
    Players before
    1
  4. Sun 20 Sep 202613:35 UTC37d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    2.8 days
    Players before
    0
  5. Sat 19 Sep 202620:04 UTC38d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  6. Sat 19 Sep 202609:16 UTC38d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  7. Fri 18 Sep 202607:26 UTC39d ago
    Peak
    2
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on MAP mean?

The game's server browser reads these tags published by MAP: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include MAP?

The Rust Server History lists that feature MAP are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Which version of Rust does MAP run?

The recorded build for MAP is Rust network protocol 2634 and build 167781 on Windows. The protocol must match to join, and Steam handles that update.

Is MAP online, and how reliable is it?

Offline now, MAP was last seen 11 days 14 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is MAP located?

No region is published by MAP. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 136.243.93.125:28075.

Wipe record

What does wipe day look like on MAP?

An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it did not hold.

What is the wipe schedule on MAP?

There is no next wipe to predict on MAP, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 13 days 12 hours ago, the current world is what it runs now.

Player counts

How does MAP rank against other Rust servers?

The last seven days of player hours place MAP at #15,099, among the top 70% of all ranked servers.

How busy is MAP?

The last sighting of MAP in the live count was 11 days 14 hours ago; it is offline now.

Map and rules

What are the rules and settings on MAP?

No gather rate is stated in the name of MAP. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC from Valve is switched on.

Which map does MAP run?

Seed 1337, size 4,500: such is the procedural map MAP runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. Its map carries the name: MAP.

Join record

How do I join MAP?

Press F1 in Rust to open the console, then enter client.connect 136.243.93.125:28075 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.