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Exhibit no. 15,289Acc. 2026.15289

WriteQueueDiagTest

Rust server · in the archive since 23 October 2026

Offline 136.169.236.132:28015 checked 6d ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,289top 69%
Last wipe6d agoFri 23 Oct, 14:46 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on WriteQueueDiagTest mean?

You can see the tags WriteQueueDiagTest publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include WriteQueueDiagTest?

The Rust Server History lists that feature WriteQueueDiagTest are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server record

Which version of Rust does WriteQueueDiagTest run?

Rust network protocol 2635 and build 168909 is the build WriteQueueDiagTest runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is WriteQueueDiagTest online, and how reliable is it?

Offline now, WriteQueueDiagTest was last seen 6 days 3 hours ago. Of 120 hours in the last 5 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 23 October 2026.

Where is WriteQueueDiagTest located?

There is no region published by WriteQueueDiagTest. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 136.169.236.132:28015.

Wipe record

What is the wipe schedule on WriteQueueDiagTest?

Its rhythm is not yet clear: too few of WriteQueueDiagTest's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 6 days 4 hours ago, the current world is what it runs now.

Player counts

How does WriteQueueDiagTest rank against other Rust servers?

Player hours over the last seven days put WriteQueueDiagTest at #15,289: a place in the top 69% of all ranked servers.

How busy is WriteQueueDiagTest?

WriteQueueDiagTest is offline at present, having last been seen 6 days 3 hours ago. Stored history gives a seven-day average of 0 players.

Map and rules

What are the rules and settings on WriteQueueDiagTest?

You will not find a gather rate in the name of WriteQueueDiagTest. At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Which map does WriteQueueDiagTest run?

Generated by the game, the map on WriteQueueDiagTest is procedural.

How to join

How do I join WriteQueueDiagTest?

Entering client.connect 136.169.236.132:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.