This server publishes no banner
Exhibit no. 15,509Acc. 2026.15509
RustLevels (Mods Creations/Testing)
Rust server · in the archive since 16 September 2026
Offline 135.84.9.54:28025 checked 42d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on RustLevels (Mods Creations/Testing) mean?
You can see the tags RustLevels (Mods Creations/Testing) publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include RustLevels (Mods Creations/Testing)?
These Rust Server History lists include RustLevels (Mods Creations/Testing): Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Which version of Rust does RustLevels (Mods Creations/Testing) run?
Rust network protocol 2633 and build 163794 is the build RustLevels (Mods Creations/Testing) runs, on Windows. The protocol must match to join, and Steam handles that update.
Is RustLevels (Mods Creations/Testing) online, and how reliable is it?
RustLevels (Mods Creations/Testing) was last seen 42 days 18 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 16 September 2026.
Where is RustLevels (Mods Creations/Testing) located?
You will find no region published by RustLevels (Mods Creations/Testing). The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 135.84.9.54:28025.
Wipe history
What is the wipe schedule on RustLevels (Mods Creations/Testing)?
The rhythm of RustLevels (Mods Creations/Testing) cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 42 days 21 hours ago, the current world is what it runs now.
Player record
How does RustLevels (Mods Creations/Testing) rank against other Rust servers?
Over seven days of player hours, RustLevels (Mods Creations/Testing) ranks #15,509, inside the top – of all ranked servers.
How busy is RustLevels (Mods Creations/Testing)?
No current count exists for RustLevels (Mods Creations/Testing); it was last seen 42 days 18 hours ago.
Map and rules
What are the rules and settings on RustLevels (Mods Creations/Testing)?
You will not find a gather rate in the name of RustLevels (Mods Creations/Testing). No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.
Which map does RustLevels (Mods Creations/Testing) run?
Generated by the game, the map on RustLevels (Mods Creations/Testing) is procedural.
Join record
How do I join RustLevels (Mods Creations/Testing)?
Press F1 in Rust to open the console, then enter client.connect 135.84.9.54:28025 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.