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Exhibit no. 16,006Acc. 2026.16006
SlayerSquad Server
Rust server · in the archive since 13 September 2026
Offline 135.148.252.223:28483 checked 27d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on SlayerSquad Server mean?
The game's server browser reads these tags published by SlayerSquad Server: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): Slot count: 75; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs163493 (Build): Build number: 163493; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include SlayerSquad Server?
The Rust Server History lists that feature SlayerSquad Server are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The record
Which version of Rust does SlayerSquad Server run?
The recorded build for SlayerSquad Server is Rust network protocol 2633 and build 163493 on Linux. Steam updates your game for you; joining needs the same protocol.
Is SlayerSquad Server online, and how reliable is it?
SlayerSquad Server was last seen 27 days 9 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 13 September 2026.
Where is SlayerSquad Server located?
No region is published by SlayerSquad Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 135.148.252.223:28483 as the address.
Wipe history
What is the wipe schedule on SlayerSquad Server?
The record holds too few of SlayerSquad Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 52 days 17 hours ago, the current world is what it runs now.
Player counts
How does SlayerSquad Server rank against other Rust servers?
Over seven days of player hours, SlayerSquad Server ranks #16,006, inside the top 69% of all ranked servers.
How busy is SlayerSquad Server?
No current count exists for SlayerSquad Server; it was last seen 27 days 9 hours ago.
Map and rules
What are the rules and settings on SlayerSquad Server?
No gather rate is stated in the name of SlayerSquad Server. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.
Which map does SlayerSquad Server run?
Seed 4471826, size 3,000: such is the procedural map SlayerSquad Server runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Joining the server
How do I join SlayerSquad Server?
Enter client.connect 135.148.252.223:28483 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp75,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z
Game
gmrust
mp75
ts8
v2633
cs163493
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.