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Exhibit no. 5,671Acc. 2026.5671

Sloth's Private Rust Server

Rust server · in the archive since 10 October 2026

Online 135.148.15.13:28015 checked 9m ago

moddedoxide
To visit
Players now 0/ 40
0% full
7-day average0peak 3
Rank#5,671top 25%
Last wipe18d agoSat 10 Oct, 22:35 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5210:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Sloth's Private Rust Server mean?

These tags from Sloth's Private Rust Server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Sloth's Private Rust Server?

These Rust Server History lists include Sloth's Private Rust Server: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Does Sloth's Private Rust Server run smoothly?

Across the last 48 hours it averaged 201 server fps; the low was 76. Buildings, deployables and everything else in the world came to as many as 55,903 entities. Up to 3,951 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Sloth's Private Rust Server run?

Rust network protocol 2635 and build 168909 is the build Sloth's Private Rust Server runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is Sloth's Private Rust Server online, and how reliable is it?

At this moment Sloth's Private Rust Server is online. Going by its reported uptime, it restarted about 2 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. First seen by Rust Server History on 10 October 2026.

Where is Sloth's Private Rust Server located?

There is no region published by Sloth's Private Rust Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 135.148.15.13:28015.

Wipe history

What is the wipe schedule on Sloth's Private Rust Server?

The record holds too few of Sloth's Private Rust Server's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 18 days 10 hours ago its current world was made.

Player record

How does Sloth's Private Rust Server rank against other Rust servers?

The last seven days of player hours place Sloth's Private Rust Server at #5,671, among the top 25% of all ranked servers.

How busy is Sloth's Private Rust Server?

Of its 40 slots, Sloth's Private Rust Server currently has 0 filled. A seven-day average of 0 players is recorded, with a peak of 3. An average of 2 players at 23:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on Sloth's Private Rust Server?

You will not find a gather rate in the name of Sloth's Private Rust Server. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does Sloth's Private Rust Server run?

Generated by the game at size 3,000 with seed 2146460345, the map on Sloth's Private Rust Server is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join Sloth's Private Rust Server?

Enter client.connect 135.148.15.13:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/HG5PmRCXd3.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.