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Exhibit no. 15,290Acc. 2026.15290

Slushi's World

Rust server · in the archive since 13 September 2026

Online 135.148.15.130:25381 checked 7m ago

moddedoxide
To visit
Players now 0/ 16
0% full
7-day average0peak –
Rank#15,290top 69%
Last wipe12d agoSat 17 Oct, 01:33 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 23:40 UTCAll times UTC.

The record of each wipe

  1. Sat 17 Oct 202601:33 UTC12d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 3 Oct 202621:36 UTC26d ago
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    13.2 days
    Players before
    0
  3. Sat 26 Sep 202619:36 UTC33d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    7.1 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1.5

The first 48 hours of its last wipes

Sat 17 OctSat 3 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Slushi's World mean?

These tags from Slushi's World, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp16 (Max players): Slot count: 16; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Slushi's World?

These Rust Server History lists include Slushi's World: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Does Slushi's World run smoothly?

Across the last 48 hours it averaged 238 server fps; the low was 218. Buildings, deployables and everything else in the world came to as many as 9,296 entities. Memory use peaked at 2,990 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Slushi's World run?

On Linux, Slushi's World runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is Slushi's World online, and how reliable is it?

Slushi's World is listed as online now. Going by its reported uptime, it restarted about 7 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is Slushi's World located?

You will find no region published by Slushi's World. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 135.148.15.130:25381 as the address.

Wipe record

What does wipe day look like on Slushi's World?

1 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1.5 the crowd fell to below half when it did not hold.

What is the wipe schedule on Slushi's World?

There is no next wipe to predict on Slushi's World, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 12 days 22 hours ago, the current world is what it runs now.

Player counts

How does Slushi's World rank against other Rust servers?

The last seven days of player hours place Slushi's World at #15,290, among the top 69% of all ranked servers.

How busy is Slushi's World?

Against 16 slots, Slushi's World records 0 players right now. Stored history gives a seven-day average of 0 players.

Rules, map

What are the rules and settings on Slushi's World?

No gather rate is stated in the name of Slushi's World. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does Slushi's World run?

Generated by the game at size 1,499 with seed 151, the map on Slushi's World is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join Slushi's World?

Entering client.connect 135.148.15.130:25381 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp16
Max players Slot count: 16.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.