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Exhibit no. 13,742Acc. 2026.13742
[DEV] Test Server
Rust server · in the archive since 29 September 2026
Offline 135.125.243.29:30002 checked 4d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
29 Sep Last seen 1 Oct18:59 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectedlast seen, 25 Oct 2026, 21:30 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202618:59 UTC FW28d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
Coming wipes
- 6d 16hThu 5 Nov, 19:00 UTCFW
- 34d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on [DEV] Test Server mean?
You can see the tags [DEV] Test Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include [DEV] Test Server?
These Rust Server History lists include [DEV] Test Server: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The record
Which version of Rust does [DEV] Test Server run?
The recorded build for [DEV] Test Server is Rust network protocol 2635 and build 167781 on Linux. The protocol must match to join, and Steam handles that update.
Is [DEV] Test Server online, and how reliable is it?
Offline now, [DEV] Test Server was last seen 4 days 5 hours ago. Of 168 hours in the last 7 full days, 2 were up: 1% of the time. The first sighting by Rust Server History was on 29 September 2026.
Where is [DEV] Test Server located?
You will find no region published by [DEV] Test Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 135.125.243.29:30002.
Wipe history
What does wipe day look like on [DEV] Test Server?
An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.
What is the wipe schedule on [DEV] Test Server?
[DEV] Test Server wipes with the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 28 days 7 hours ago, the current world is what it runs now.
Player record
How does [DEV] Test Server rank against other Rust servers?
The last seven days of player hours place [DEV] Test Server at #13,742, among the top 62% of all ranked servers.
How busy is [DEV] Test Server?
[DEV] Test Server is offline at present, having last been seen 4 days 5 hours ago. A seven-day average of 0 players is recorded, with a peak of 1.
Map and rules
What are the rules and settings on [DEV] Test Server?
You will not find a gather rate in the name of [DEV] Test Server. At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched off.
Which map does [DEV] Test Server run?
A procedural map is what [DEV] Test Server runs; the game generates it.
Joining the server
How do I join [DEV] Test Server?
Press F1 in Rust to open the console, then enter client.connect 135.125.243.29:30002 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.