Open every day, at every hour Admission free 11,725 servers and 63,058 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,262Acc. 2026.15262

Test1 RUST

Rust server · in the archive since 29 September 2026

Offline 135.106.169.149:28015 checked 6d ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,262top 69%
Last wipe28d agoThu 1 Oct, 21:26 UTC · no schedule published
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 23 Oct 2026, 06:55 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202621:26 UTC FW28d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Test1 RUST mean?

You can see the tags Test1 RUST publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Test1 RUST?

These Rust Server History lists include Test1 RUST: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does Test1 RUST run?

Rust network protocol 2634 and build 166494 is the build Test1 RUST runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Test1 RUST online, and how reliable is it?

Offline now, Test1 RUST was last seen 6 days 17 hours ago. 7 of 168 hours, or 4% of the time, over the last 7 full days. First seen by Rust Server History on 29 September 2026.

Where is Test1 RUST located?

You will find no region published by Test1 RUST. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 135.106.169.149:28015.

Wipe history

What does wipe day look like on Test1 RUST?

1 players on average was the busiest its recent wipes drew. At 1 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Test1 RUST?

The force wipe is the only wipe on Test1 RUST, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. 28 days 2 hours ago its current world was made.

Population

How does Test1 RUST rank against other Rust servers?

Over seven days of player hours, Test1 RUST ranks #15,262, inside the top 69% of all ranked servers.

How busy is Test1 RUST?

The last sighting of Test1 RUST in the live count was 6 days 17 hours ago; it is offline now. The seven-day average for this entry is 0 players.

Rules, map

What are the rules and settings on Test1 RUST?

No gather rate is stated in the name of Test1 RUST. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does Test1 RUST run?

The game generates the map on Test1 RUST, which is procedural.

Join record

How do I join Test1 RUST?

Press F1 in Rust to open the console, then enter client.connect 135.106.169.149:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166494
Build Build number: 166494.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.