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Exhibit no. 15,983Acc. 2026.15983
4Netplayers Rust Server
Rust server · in the archive since 26 September 2026
Offline 134.255.222.235:23000 checked 23d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
26 Sep Last seen 2 Oct07:31
a wipe on recordthe monthly force wipeexpectedlast seen, 6 Oct 2026, 20:45 UTCAll times UTC.
The record of each wipe
-
Fri 2 Oct 202607:31 UTC27d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on 4Netplayers Rust Server mean?
You can see the tags 4Netplayers Rust Server publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include 4Netplayers Rust Server?
The Rust Server History lists that feature 4Netplayers Rust Server are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Which version of Rust does 4Netplayers Rust Server run?
Rust network protocol 2634 and build 166586 is the build 4Netplayers Rust Server runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is 4Netplayers Rust Server online, and how reliable is it?
The record shows 4Netplayers Rust Server offline at this moment, last seen 23 days 2 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 26 September 2026.
Where is 4Netplayers Rust Server located?
You will find no region published by 4Netplayers Rust Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 134.255.222.235:23000.
Wipe record
What does wipe day look like on 4Netplayers Rust Server?
An average peak of 0 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on 4Netplayers Rust Server?
The rhythm of 4Netplayers Rust Server cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 27 days 15 hours ago, the current world is what it runs now.
Player record
How does 4Netplayers Rust Server rank against other Rust servers?
The last seven days of player hours place 4Netplayers Rust Server at #15,983, among the top 71% of all ranked servers.
How busy is 4Netplayers Rust Server?
4Netplayers Rust Server is offline at present, having last been seen 23 days 2 hours ago.
Map and rules
What are the rules and settings on 4Netplayers Rust Server?
You will not find a gather rate in the name of 4Netplayers Rust Server. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The anti-cheat VAC from Valve is active.
Which map does 4Netplayers Rust Server run?
Seed 1234567890, size 4,000: such is the procedural map 4Netplayers Rust Server runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Join record
How do I join 4Netplayers Rust Server?
Enter client.connect 134.255.222.235:23000 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166586,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.