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Exhibit no. 15,825Acc. 2026.15825

4Netplayers Rust Server

Rust server · in the archive since 13 September 2026

Offline 134.255.222.180:20600 checked 19d ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,825top 72%
Last wipe26d agoSat 3 Oct, 06:44 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 10 Oct 2026, 10:45 UTCAll times UTC.

The record of each wipe

  1. Sat 3 Oct 202606:44 UTC26d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on 4Netplayers Rust Server mean?

These tags from 4Netplayers Rust Server, read by the game's server browser, are: gmvanilla (Game mode): The mode here is vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include 4Netplayers Rust Server?

The Rust Server History lists that feature 4Netplayers Rust Server are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does 4Netplayers Rust Server run?

On Linux, 4Netplayers Rust Server runs Rust network protocol 2634 and build 167058. The protocol must match to join, and Steam handles that update.

Is 4Netplayers Rust Server online, and how reliable is it?

4Netplayers Rust Server was last seen 19 days 8 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is 4Netplayers Rust Server located?

You will find no region published by 4Netplayers Rust Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 134.255.222.180:20600.

Wipe record

What does wipe day look like on 4Netplayers Rust Server?

At their busiest, its recent wipes drew an average of 0 players. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on 4Netplayers Rust Server?

Its rhythm is not yet clear: too few of 4Netplayers Rust Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 26 days 12 hours ago, the current world is what it runs now.

Player counts

How does 4Netplayers Rust Server rank against other Rust servers?

The last seven days of player hours place 4Netplayers Rust Server at #15,825, among the top 72% of all ranked servers.

How busy is 4Netplayers Rust Server?

4Netplayers Rust Server is offline at present, having last been seen 19 days 8 hours ago.

Rules and settings

What are the rules and settings on 4Netplayers Rust Server?

The name of 4Netplayers Rust Server carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does 4Netplayers Rust Server run?

Generated by the game at size 4,000 with seed 1234567890, the map on 4Netplayers Rust Server is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join 4Netplayers Rust Server?

Entering client.connect 134.255.222.180:20600 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167058,ts8,^o^z

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp10
Max players Slot count: 10.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167058
Build Build number: 167058.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.