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Exhibit no. 15,426Acc. 2026.15426

RustServer_28731

Rust server · in the archive since 23 September 2026

Offline 133.88.123.183:28015 checked 21d ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,426top 70%
Last wipe22d agoWed 7 Oct, 14:11 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 8 Oct 2026, 06:15 UTCAll times UTC.

The record of each wipe

  1. Wed 7 Oct 202609:53 UTC22d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Mon 5 Oct 202600:13 UTC24d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.4 days
    Players before
    1
  3. Sun 4 Oct 202617:13 UTC25d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  4. Fri 2 Oct 202600:05 UTC27d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.7 days
    Players before
    0
  5. Thu 1 Oct 202616:02 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1
  6. Thu 1 Oct 202604:21 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.5 days
    Players before
    1
  7. Tue 29 Sep 202613:20 UTC30d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.6 days
    Players before
    0
  8. Tue 29 Sep 202603:20 UTC30d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  9. Fri 25 Sep 202604:14 UTC34d ago
    Peak
    2
    Crowd
    held half
    Lasted
    4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctMon 5 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k23 Sep27 Sep2 Oct6 Oct11 Oct15 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on RustServer_28731 mean?

These tags from RustServer_28731, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): Build number: 166494; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include RustServer_28731?

The Rust Server History lists that feature RustServer_28731 are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does RustServer_28731 run?

Rust network protocol 2634 and build 166494 is the build RustServer_28731 runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RustServer_28731 online, and how reliable is it?

Offline now, RustServer_28731 was last seen 21 days 12 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 23 September 2026.

Where is RustServer_28731 located?

You will find no region published by RustServer_28731. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 133.88.123.183:28015 as the address.

Wipe log

What does wipe day look like on RustServer_28731?

At their busiest, its recent wipes drew an average of 1 players. 1 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on RustServer_28731?

No next wipe can be predicted: RustServer_28731 wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 22 days 4 hours ago.

Player record

How does RustServer_28731 rank against other Rust servers?

Player hours over the last seven days put RustServer_28731 at #15,426: a place in the top 70% of all ranked servers.

How busy is RustServer_28731?

No current count exists for RustServer_28731; it was last seen 21 days 12 hours ago.

Rules, map

What are the rules and settings on RustServer_28731?

The name of RustServer_28731 carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does RustServer_28731 run?

Generated by the game at size 4,500 with seed 1337, the map on RustServer_28731 is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map. Its map carries the name: Custom Map.

Join record

How do I join RustServer_28731?

Enter client.connect 133.88.123.183:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs166494
Build Build number: 166494.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.