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Exhibit no. 6,449Acc. 2026.6449

RustServer_2757

Rust server · in the archive since 13 September 2026

Online 133.88.122.166:28015 checked 13m ago

moddedoxide
To visit
Players now 0/ 20
0% full
7-day average0peak 1
Rank#6,449top 29%
Last wipe8d agoTue 20 Oct, 07:52 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 04:05 UTCAll times UTC.

The record of each wipe

  1. Tue 20 Oct 202607:52 UTC8d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 13 Oct 202600:09 UTC16d ago
    Peak
    1
    Crowd
    halved by day 3
    Lasted
    7.3 days
    Players before
    0
  3. Thu 1 Oct 202623:39 UTC FW27d ago
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    11 days
    Players before
    0
  4. Wed 23 Sep 202615:34 UTC35d ago
    Peak
    1
    Crowd
    held half
    Lasted
    8.3 days
    Players before
    0
  5. Thu 17 Sep 202602:33 UTC42d ago
    Peak
    1
    Crowd
    halved by day 5
    Lasted
    6.5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.8 daysusual gapbetween real wipes
50%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
25%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Tue 20 OctTue 13 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75105:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Folder 2

Server performance

025507510005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RustServer_2757 mean?

These tags from RustServer_2757, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include RustServer_2757?

The Rust Server History lists that feature RustServer_2757 are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Does RustServer_2757 run smoothly?

Averaged over the last 48 hours: 71 server fps, with 49 the lowest. As many as 49,090 entities were in the world: buildings, deployables and the rest. Up to 2,243 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does RustServer_2757 run?

On Linux, RustServer_2757 runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RustServer_2757 online, and how reliable is it?

At this moment RustServer_2757 is online. Going by its reported uptime, it restarted about 4 days 4 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is RustServer_2757 located?

No region is published by RustServer_2757. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 133.88.122.166:28015.

Wipe history

What does wipe day look like on RustServer_2757?

At their busiest, its recent wipes drew an average of 1 players. At 1 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 25% of its recent wipes. By day 3 the crowd fell to below half when it did not hold.

What is the wipe schedule on RustServer_2757?

No next wipe can be predicted: RustServer_2757 wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 8 days 20 hours ago.

Population

How does RustServer_2757 rank against other Rust servers?

Player hours over the last seven days put RustServer_2757 at #6,449: a place in the top 29% of all ranked servers.

How busy is RustServer_2757?

Against 20 slots, RustServer_2757 records 0 players right now. The seven-day average stands at 0 players; the peak is 1. An average of 0 players at 10:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on RustServer_2757?

You will not find a gather rate in the name of RustServer_2757. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does RustServer_2757 run?

Generated by the game at size 3,000 with seed 55847, the map on RustServer_2757 is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join RustServer_2757?

Entering client.connect 133.88.122.166:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players The server holds 20 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.