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Exhibit no. 15,269Acc. 2026.15269
RustServer_2680
Rust server · in the archive since 13 September 2026
Online 133.88.118.195:28015 checked 11m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 2 Oct16:22
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 20:25 UTCAll times UTC.
The record of each wipe
-
Fri 2 Oct 202616:22 UTC27d ago
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on RustServer_2680 mean?
You can see the tags RustServer_2680 publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs166586 (Build): Build number: 166586; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include RustServer_2680?
The Rust Server History lists that feature RustServer_2680 are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Does RustServer_2680 run smoothly?
Averaged over the last 48 hours: 43 server fps, with 22 the lowest. As many as 101,859 entities were in the world: buildings, deployables and the rest. The highest memory use was 4,441 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does RustServer_2680 run?
Rust network protocol 2634 and build 166586 is the build RustServer_2680 runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is RustServer_2680 online, and how reliable is it?
The live count shows RustServer_2680 online right now. About 5 days 21 hours ago is when it last restarted, judged by the uptime it reports. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.
Where is RustServer_2680 located?
No region is published by RustServer_2680. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 133.88.118.195:28015 as the address.
Wipe record
What does wipe day look like on RustServer_2680?
An average peak of 2 players was drawn by its recent wipes. At 27 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on RustServer_2680?
The rhythm of RustServer_2680 cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 27 days 4 hours ago its current world was made.
Player record
How does RustServer_2680 rank against other Rust servers?
The last seven days of player hours place RustServer_2680 at #15,269, among the top 68% of all ranked servers.
How busy is RustServer_2680?
Against 20 slots, RustServer_2680 records 0 players right now. Stored history gives a seven-day average of 0 players.
Map and rules
What are the rules and settings on RustServer_2680?
You will not find a gather rate in the name of RustServer_2680. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does RustServer_2680 run?
Seed 326082026, size 4,250: such is the procedural map RustServer_2680 runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Join record
How do I join RustServer_2680?
Press F1 in Rust to open the console, then enter client.connect 133.88.118.195:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp20,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp20
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.