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Exhibit no. 16,413Acc. 2026.16413

RustServer_4943

Rust server · in the archive since 13 September 2026

Offline 133.88.116.92:28015 checked 27d ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#16,413top 69%
Last wipe55d agoThu 3 Sep, 23:52 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on RustServer_4943 mean?

The game's server browser reads these tags published by RustServer_4943: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RustServer_4943?

These Rust Server History lists include RustServer_4943: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does RustServer_4943 run?

The recorded build for RustServer_4943 is Rust network protocol 2633 and build 162929 on Linux. The protocol must match to join, and Steam handles that update.

Is RustServer_4943 online, and how reliable is it?

The record shows RustServer_4943 offline at this moment, last seen 27 days 23 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 13 September 2026.

Where is RustServer_4943 located?

There is no region published by RustServer_4943. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 133.88.116.92:28015.

Wipe record

What is the wipe schedule on RustServer_4943?

The record holds too few of RustServer_4943's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 55 days 15 hours ago its current world was made.

Player counts

How does RustServer_4943 rank against other Rust servers?

Player hours over the last seven days put RustServer_4943 at #16,413: a place in the top 69% of all ranked servers.

How busy is RustServer_4943?

RustServer_4943 is offline at present, having last been seen 27 days 23 hours ago.

Rules and settings

What are the rules and settings on RustServer_4943?

No gather rate is stated in the name of RustServer_4943. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does RustServer_4943 run?

Generated by the game at size 3,700 with seed 542702648, the map on RustServer_4943 is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join RustServer_4943?

Press F1 in Rust to open the console, then enter client.connect 133.88.116.92:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs162929
Build The game build is 162929.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.